Those CAD style programs do have some kind of elegance and straight forward simplicity allowing to learn them in 1-2 hour and start realizing a complex design ideas right away. They also allow somewhat usual for an art person thoughts flow "from general idea to specifics" You kind of crystallizing your idea in the process…
Thank you. For this scene, it is a unique unwrap. I just sculp the base weather damage and then duplicate it and sculpt the big damage 99% of the time I am using TrimSmoothBorder brush with soft circular alpha And then I am using some noise for small surface details.. Also, I have found these awesome alphas.. These are…
Texel density is a weird dogma surfaced suddenly at some point during past decade. Before nobody cared. It had always been UV efficiency first . In many cased varying texel density could be a tool actually . A way to prioritize or hide to certain extent too low res nature of unique unwrap. When an object doesn't fit well…
well I have worked with a few, but it doesn't bug me so much as it seems to you, but anyway my advice to anyone is to take a good break from your work, go back and look at the problem with a fresh pair of eyes. Sometimes you can try too hard and lose perspective. If you have zero motivation to even start or have have given…
Pretty solid model, would like another view more to the side to understand the forms better but here are a few pointers: -Longer sleeves, sleeves that end above the wrist look awkward. -Shorter forehead, I see the character has a prominent forehead overall but I think you can reduce it about 15% -Belt tie, it looks like…
Regarding the face of the first character here are some things you can improve: 1. Looking at the concept, it seems to be based of Maisie Williams. Put together a reference sheet of every angle of her face. Google images might get you some but not all the angles you need. Watch GoT and printscreen the rest. 2. Overall the…
suburbs are pretty terrible for groceries as far as I can tell. I was living in Burnaby, Canada a few years ago, and every grocery shopping meant either 20 minutes bus ride to the closest chain store, or taking a skytrain to a huge department store two metro stops away. that 20 minutes could easily turn an hour due to…
@Pinkfox Thanks! I was playing with some parallax in the shader, but have not found the right set up yet. The gifs under my screens show my first attempt at color separation. Its a start, but I still have some things to figure out. @AndySC Thank you, I like your uv sheet. Its very colorful. its been pretty fun to play…
I've been working on shaders lately. My focus has been on adding soft gradients and screen overlays on top of basic colours. This will let me add some visual interest to the ultra-simple models without spending time on UV mapping. The latest shader creates a gradient from top to bottom on all of the models. It also adds an…
The tiling on the grass is too obvious. I made a similar mistake when I made my own low poly project. You could include more unique grass tiles or you could vertex paint it by hand to create a smoother blend. Don't be afraid to bake lighting either. You get the advantages of soft shadows, global illumination and ambient…