Agents is a Crowd Simulation addon for Blender that is made entirely in Geometry Nodes and wrapped into a proper addon. It is a true agent-based simulation. And I think the first of its kind made in Geometry Nodes, at least with all these features packed together. The 3 things that make it a true agent-based sim are…
TL;DR: Download Blender 2.80's "Industry Standard" key configuration at: https://gist.github.com/bitinn/22f6fefe026d8d9e83468864edb8f835 ====== Hi there,* Have you ever find yourself tempting to use Blender but just couldn't get the hang of its navigation? * Are you coming from Maya and Unity looking for an alternative…
On the C4D café forums one Admin writes it works with up to literal millions of instances in viewport and they are planning to rewrite everything to this new (I assume ECS?) based architecture which then is similar to houdini nodes at first it seems like but then later will be the core of all operations, so you would be…
Hi guys, I'm starting to learn about Python and coding in Maya, and immediately, I have a first project to work along with this lesson. I am trying to replicate the same user interface as Modifier Panel in 3ds studio max. I got most of the stuff to work right, but the issue comes in where the Layout doesn't change…
As i was trying to export mesh to texture it on Substance Painter. First i used obj. format file size, it was around 45 mb, after that when i exported it as fbx it came out as 14 mb; and i could not see any difference with the export in terms of result. Am i doing something wrong here, i dont understand how come such a…
You can probably change a lot of the existing functionality, around the default game-mode/game-type they provide. But say you want your character to take AI hostage and use them as shield. That kind of stuff is probably too much for the flowgraph. It seems very similar to Kismet when just looking at this:…
Fingus - It's weird that it's crashing there. Does a dialog to select a model come up at all? or just press the button and the app crashes? The code as it stands should handle any error in the code when hitting the model button. Electro - First time loading a model is a bit slow since it's parsing an obj file. There's code…
UPDATE: I have an update! SUBHEAD: Unexpected Pitfalls So I got sick of microslop's shit for the very last time in November of last year. I didn't post on microslop's forums that I was switching to linux, and then keep using microslop's products. I just did a buncha research about which distro would be best for me and…
Goal: Selective Blending Ultimately, what I want to achieve is the ability to selectively blend different channels of the decal with the underlying material. Examples: A metal bolt overwrites roughness, normal, metalness (usually) and color (in most cases) values. A crack might overwrite normal information and maybe…