i have an issue i cant fix, if anyone can check out the video caps below. $100 reward for info leading to the fix. the modeling toolkit manipulator stops working, cant select handles and drag (only on some verts sometimes). it works fine with legacy manipulator, or when i switch to quad view ports. if i reset prefs it will…
COD evolves its design as much as they possibly can, given the boundaries of a fast paced FPS. Theres just no substance in such claims as yours, and its just an insult to some very competent designers working hard at those studios. This thing started as fanboy rant and it just nonsense. Also if you compare it to…
Sorry but I don't have much time to polush the code. [code] --------------------------- CODE SNIPPET----------------------------------- ( -------------------------------- GUI -------------------------------- Global mseFileDir = "" Global mseFileName = "" Global mcrFolderDir = "" Global mcrFileName = "" rollout scriptApply…
Thanks for sharing this information :) So I've read through this guide and maybe you can add some information/shed some more light to the following What are qc files I'm thinking its just the directory that referenced the meshes, animations, etc. What are pcf files? Basically the file which contains particle effects (there…
As much as I’d love to see it go open source, my guess is it would probably require a major effort to convert such a large long-running commercial code base over to OSS. Likely they’re encumbered by sublicensed chunks of various components which would never fit GPL or similar. Large codebases are usually a messy hodgepodge…
Hey thanks Eric! Means a lot coming from you! I appreciate it. Yeah that was an effort to help focus more of the central focal point towards what is going on in the foreground, but I see what you mean! I just made some more adjustments that were nagging me and ended up with this so far. Upon some recommendations, scale…
I started looking in to making a bunch of glass containers. With all the references I gathered and looking at the scene, I feel like there's going to be a lot of different bottles, jars, vials, etc. The more variation the better; different silhouettes, sizes and such will help make the scene feel busy. But I really didn't…
i did this primarily because I'm going to need it at work on monday but it's a neat enough trick that it's worth sharing here generally speaking I don't do a lot with fx-maps. most things can be done better in pixel processors if you apply enough maths but in this instance I will need to take advantage of their inherent…
After Designer I always feel like a breath of fresh air when I go to Blender nodes . To be honest I hate Designer UI . In Blender I just do a stroke across connecting lines with shift or ctrl . In designer i need to click 2-3 times to insert that same damn dot and with heavy graph it gets so unresponsive . Working with…
Sorry to hear about the layoffs man. It sounds like you're talking about a UI/UX (UX=user experience) position. If so, I worked in UI/UX at a big company on their internal software for 2 years so maybe I can point you in the right direction (if the position you're looking at is not UI/UX, ignore the rest of this post :P ).…