hi, just wondering if it is possible for users to create their own custom menuset and append it to the menuset selection box, preferrably without spending a significant chunk of lifetime in front of a text editor. in that other 3d app sold by autodesk you can simply alter the menu structure by dragging stuff around, i am…
Sapling creations released a 3D demo on android market earlier this year for a 3D point and click style adventure. The game engine development is now outpacing the production of art work, so we are looking for additional artists to work on either later chapters of Fragment (shown below) or other similar game. Environments…
thought'd i'd share your post from facebook. Here is the LONG list if what happened between 3dsMax 2018 - 2019 Rendering Advanced Wood OSLMap Out of the box works in any renderer supporting the classic 3ds max shader API (Scanline, vRay, Corona etc.). It also means it works outside of renderers, anywhere in 3ds max where a…
Hello everyone, it's day 51 of my 180 Day Topology Improvement Journey, and I had an epiphany. I realized that I've been relying too heavily on blueprints and it's stunting my growth as a 3D modeler. So, I decided to challenge myself today and model something from my mom's room - a simple honey container. While the basic…
For me, i tried everything a little bit. I disliked the fact that for characters i would be doing anatomy again and again. Animation is not an artistic expression for me so i cannot funnel my creativity into that. Vfx is an area i was interested in, but contains animation so, maybe in the future. That leaves me with…
I'm finishing up a personal project so I haven't put any time into this but the shader graph in Update 1 at the bottom of this blog has the beginnings for a liquid shader that has a fill height so instances could be made for variety among the different vats and containers. https://simonschreibt.de/gat/left-4-dead-2-puke/ I…
If you filled with flat color material using "material" check on subtool master's fill, what should have happened was that all subtools would have their material info wiped. In other words your polypaint data would be untouched but subtools would now contain no materials painted in. Afterwards you would use whatever brush…
Thats right, you don't need to make the full shape as highpoly. You can make the tileable textures in various ways. You could model a small part of the net in a flat shape as highpoly and bake it to a plane to get a tiling texture, or you could make it in Substance Designer for example. Then you just put it on the lowpoly,…
Baking maps process For baking, I use two scenes. In one of them, the objects are moved apart from each other. This scene is for baking only normal maps. The second scene contains objects assembled together. This scene is for baking all other textures. In the substance painter, after baking the normals, I replace the scene…
Skeleton Legion – Characters Showcase Part 2 The characters in Skeleton
Legion. We chose the purple blue tone to be the main color scheme to bring the
frightened feeling for this undead series. See more hires at: https://www.artstation.com/artwork/oOegVL Skeleton Legion is a
game-ready character package containing 6…