I think its a great idea for a story. Off the top of my head (so don't quote me) this story reminds me of when East India Company - invaded India - beat the French - they had a private army - played all the kingdoms off against each other and made vast profits - at one point had half the worlds trade. Nationalised in 1858…
Thanks for mentioning his name and credentials, I hadn't even thought of looking. http://au.linkedin.com/pub/john-gatt/23/356/251 He's from marketing, I should have guessed; not exactly a genuine tech guru, or news anchor from what I gather. And now that's all I can really see that "interview" as, a friendly little…
I'm having a hard time trying to grasp the tones of cel shading, they are so random and appear to have no continuity with each other. This is either a technical question or an artistic one, it's over udk, but not on how to implement it in udk, so I chose the parent folder. My cel shader in udk looks like this. Its a light…
Hi everyone, Before i decide to make a thread i have read a lot on this issue and just got more confuse. Here the problem : I have a box and a cylinder and i made a 40 degree rotation on the cylinder x axis then i select both obj and export fbx with animations check and also bake animation, when i import the fbx in MD the…
This is all just my opinion. You should check out Modo as well. Maya is a lot easier to learn and use than Blender. You can get an indie version on Steam for $30 a month, but that also comes with the Stingray game engine, but that doesn't really matter if you just want to use Unreal 4. I've never had any problems getting…
Many of the refineries are down due to lack of electricity (which is ironic because we get most of our electrons generated from fossil fuels) so it doubtless won't be long before those are up and running again. Hopefully it can serve some good to give us a wake up call about just how hand-to-mouth we are when it comes to…
The Winter 2018 CGMA Student Gallery is ready for everyone to see. In such a visually-focused field, the imagery coming out of the academy speaks more about the true value of the wide range of intensive online courses than words ever could. CGMA courses are being taken and mentored by artists all over the globe. With a…
I would say the games industry is turbulent due to Global Events and the huge shifts of uncertanty post Covid. On top of this Seasonal Trends and so many different Technology Shifts going on. I have students making Assets for Dekogon with polycounts that I could only have dreamed of. Then there is the Economic Factors,…
In general, the site elements feel rather big - with half of this PC's screen being consumed by the flash banner, it feels sort of wasteful. Especially as it doesn't link anywhere (the images could link to their asset pages, or back to home for instance). You've made the site 1024 pixels wide. This means that on older…
Both have their strengths but i prefer Maya. For example in Max you can UV things faster but in Maya you can Model things much faster. In Maya you have the most important things right by your hand through the Hotbox or through Shift, Ctrl right-click contex menus. To say Maya could only be used efficiently for characters…