Hi BIGTIMEMASTER I am back to thank you so much for your time and help. It worked out! I am sending the image of the subtool itself which has 439210 Polys (used to be 8514120) and I have all the details preserved thanks to the advices you gave me! The texture is great and I learned a lot! Thank you and thanks to cyrid for…
Update #2 - More Cloth Assets A smaller update - just adding in some more Cloth/Drape assets as shown in the original concept sketch. Overall, it seems to be doing a good job of breaking up the areas of pure white marble. (The floor is a bit overexposed/blown out, but that should resolve when I make the actual Floor Tiles)…
Low res study + doodle: I liked the character that came out from it, tried with some hair from a basemesh. Then refined a bit and painted. For painting i followed this video: https://www.youtube.com/watch?v=8BLBy0NQEec&t=2110s Eyes are textured spheres from here:…
First things first, clean the scene and manage it through the hypergraph Hierarchy: http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-D71F6D34-FA77-43DC-9BF1-481123A682DC Optimize…
Well its been quite a while! The 3D visual team at work has been pushing towards getting into more interactive projects. I have been leading the charge since I have always found interactive media interesting. Back in collage I took a few courses learning Macromedia's Director and learning the Lingo scripting language that…
http://www.ibtimes.co.uk/articles/435811/20130215/russia-meteor-putin.htm Great to see space programs being advanced thanks to the power of fear *thunder clap*.
FUCK YEAH!!!!!! Here is what I think is up: AmbientSoundMovable doesn't work over network/lan. The cue you made from the audio file should contain an Attenuation node for falloff. So, no need to place the sound in the level, it's pulled from the UPK. What this does is whoever gets to the switch first (press "E" for use),…
I practiced some landscape painting today. I wanted to do a few short time pieces. I worked about 30 minutes on each of them. It is getting better at least ;-) here are the references I used:…