Here are some cave rocks assets that I created, may be useful complement to your rock assets too! :)http://chadtravis.com/?page_id=13 (https://www.assetstore.unity3d.com/#/content/8855)
Most of its functions work with '13. Some have been superseded by Autodesk's own code, though even here TexTools works better occasionally (the align tool, for instance).
[ QUOTE ] The proportions remind me of Bobo/Hawkprey's #13, as well as other Hawkprey designs, but I'm not calling this a rip-off. [/ QUOTE ] 90% of female models have proportions like that.
0:10. Holy shit, I didn't think that Apple's [url="http://techcrunch.com/2011/08/13/apples-new-headquarters/"]new headquarters[/url] would be that big.
I like the idea of the game and a lot can be done with the idea with good direction. I'll wait 13 days before making my decision though, best of luck MB.
The android one sounds kinda neat since it seems to be basically the 13" one with an added functionality of being able to operate standalone. Not sure I'd pay the extra price for that though.
No theres no intersecting Geo, and I have padding set to 13. Here's a link to the Max file if you wouldn't mind taking a peek. Thanks Avi http://www.filedropper.com/cipherbakeready