Yeah thanks for making it possible without graphite tools ! For those who wonder: macroScript QuadConnectcategory:"BTK Scripts"Tooltip:"QuadConnect"ButtonText:"QuadConnect"( if (selection.count == 1 and classOf selection[1].baseobject == Editable_Poly) then ( local curObj = $.baseobject case subobjectlevel of (…
Hey guys... Created this environment for my high school "senior project" class. We each had to set a goal for ourselves and needed to accomplish it my the end of the school year. My goal was to create a 3d environment utilizing Maya and Photoshop that I could use as a portfolio piece. The poly count came to 24,693 faces.…
I need some help with this, this is a map level for Chivalry using UDK, I have been having problems with shadows appearing and disappearing and I am starting to pin it down. It seems that it is regarding composite shadows from light environments. This is what i have in the editor 1: Static light (Channels Static, BSP,…
Unreal Units are Flexible. "In all of the Unreal Tournament games, 1 Unreal Unit is equal to 2 cm. In Gears of War approximately 2 Unreal Units equal 1 inch, because the characters are 156 units tall and a floor of a building is 256 units tall. This was decided on for grid purposes and so our cover height worked out well.…
For edit poly objects use obj = $Box001.mesh. obj will be a trimesh of the Editable Poly. To get normals use the Edit Normals modifier. It will work on both the Editable Mesh and Editable Poly objects. Here is an example. ( eMod = Edit_Normals() modPanel.addModToSelection (eMod) ui:on for obj in selection do ( vCount =…
Not sure how specific to Environment Art you want this list to be but books on Architectural and Design theory are extremely important. Also, the Uncharted 2 Art book only has one chapter devoted to environment art, the rest is mostly character related art - still a great book though despite that disproportionate balance.…
Hi enabling the 3GB switch in XP is not too difficult. Here's how. 1. Right click My Computer click Properties 2. Under the Advanced tab Startup and Recovery click the Setting button. 3. Click the Edit button in the System startup section. 4. now notepad should open and show you something like this: [boot loader]…
Ohh, you meant the image on the right. You won't be able to dynamically choose the maximum number of inputs but you can choose the number displayed up to a preset maximum If you feed all channels into a pixel processor you can simply tell it to output .. input 1 if $pos.x < 1/numberofinputs Input 2 if $pos.x >…
Couple things: 1. You're using a soft texture brush and then not polishing it up with something tighter, so we're losing a lot of shape and interest. 2. Never use the 1 or 2 pixel size brush (like you did on his shield). Just looks bad.... really bad. Instead use a tighter brush (see #1) 3. Need secondary light source. The…
i think I've tried that one and I couldn't get it to behave correctly sometimes because of the way it looks up rotation. Give that shot first, though. if not, I tested my quick script on constrained hierarchical things with animation I didn't add a gui though, so it just fully aligns to rotation and position. So hopefully…