I'd been doing dead end jobs like carving salmon in a fishfarm, sewing machinist on a factory line or glorified dishwasher in a restaurant and was sick of it. I read about Qtest1 coming to the PC, bought a PC and intended learning how to make games with Quake, because it was supposed to let know nothing amateurs like…
Is this better than Blender? Considering the old road kill was just a clone of Blender UV code. btw Mongrelman Blender shows stretch as color too. There is a check box in show overlay drop down.
Hi! We're developing a stylized top-down Action RPG with 2D pixel art and mixed media elements. The project draws inspiration from titles like Hyper Light Drifter and Omori, blending expressive pixel animation with surreal, reality-breaking environments to suit our game's emotional narrative. Our current team includes two…
Week 2 – continued I spent a few hours last night sculpting, but I got very tired. I think I eventually went to bed at around 4:30am. I was having such a blast on Google hangout with the other guys that I just wanted to stay and make cool art, but ultimately I felt I’d devolved into a raving lunatic spouting nonsense about…
To be honest people are never really going to change their ways, and why would/should they? I'm all for "greening" up, but just not in the generally excepted way. With the population soring the way it is, even if we manage to cut the global carbon emissions down by half in the next 50 years, the population would have…
Back again! Most of the work over the last 4 days happened on paper, not in-engine. I put together a rough prop list to populate the scene — about 50 core items, but many of them will have variations (like different tables and chairs). So yeah, I’ve basically signed myself up for a fun little adventure of modeling 150+…
I can't answer the OP question, I never had a pro profile and been not using Artstation for quite a while, but I've been also wondering if Artstation - not even pro, just a regular account - is worth the hassle nowadays. I was already around when it was created to fill the void left by CGHub. I was very green but already…
hi all i need help with something i got this code somewhere on some forum , don't remember where but i love it , works wonderfully on a rotation script controller i need to do the same thing only on a single axis to auto turn a wheel and im failing at converting it to work for my needs any an all help would be greatly…
So here we are! This game was created in 4-5 month of work while doing freelance stuff too (but reduced). I've used the unity iphone standard version and most of the code is in unity-java-script but at the end I switched in some cases to C#. the Backgrounds where painted in ps or rendered from max and except of the first…
hi there! i managed to get my first title into google play today! whehee, eventhough i work in the industry for a few years now, this was my first self produced game. i started the thing around mid january to proof my coding skills, i used unity3d with boo for the whole project (i should have used c#, but i was much more…