"I hit undo around 4 times, mesh didn't come back, said there was nothing more to undo." Then when you hit re-do it says no more re-do, right? I've had this happen on 90% of my models and I have no friggin idea why! Annoying as hell, isn't it? I searched high and low and couldn't find any mention of the problem. Luckily I…
I just bought Sins of a Solar Empire and it's awesome. I didn't have to do any stupid software key and the game runs great. It was the best PC gaming experience I have had in years. The PC game market is still huge compared to when I started playing PC games. I think that if games like WoW and The Sims can come along and…
[ QUOTE ] Not knowing where the monster comes from or any more information REALLY sucks. [/ QUOTE ] No, it is awesome. Clever withholding of information is what makes good scifi and speculative fiction great. The best scifi out there just hints at the existence of vast universes, but you only get a glimpse. The few things…
I recently had to make the same decision, I went for Professional over Home Premium for a few reasons. I'm not a Windows expert (was a Mac user for 5 years prior to switching earlier this year), so there may be workarounds to some of these points? Firstly, no compatibility mode. While there hasn't been a lot of times I've…
Hi, I'm working on a scene for my studies and after restarting the PC I'm getting this lines, all the materials are gone and some of the models. Is there a way to fix it or is it gone? Here is the file, in case it can help somehow. MA MB file -f -new; // untitled // performFileDropAction ("D:/3D…
This is the first character for my game demo. It's the first time I model something for a video game (I come from VFX). Next step: UV unfolding, which is something I actually love to do. Sculpting, then textures and look dev. After this, let's see how it moves in Unreal.
@Eric Chadwick Thanks! :) I ended up using metahuman skin material, which I then edited for my needs. I know it's not the best idea, because Metahuman stuff has so much “bloat”, but for this personal project that I aimed to keep short it was good enough. I edited the material by disabling a lot of stuff and inserted my own…
You need these components 1) Getting a list of the things you want - such as transforms. See above answer. 2) Create a window 3) Create a layout (columnLayout should be perfectly ok here) 4) Create a UI control for displaying the data. A textScrollList sounds like what you want to use here 5) Loop over the list of things…
A question that is related to the previous one. Now that I have 2 object arrays the second array starts connecting the values but from 0.0 to 1.0 and I would need the opposite starting with a value of 1.0 and ending with a value of 0.0 I'm using this way to do it and it's not the right way. ("Z_Rotation * (" + ((1.0 /…
I fixed a bug in the script you should download it again. The workflow is a little funny because I ripped this code out of a larger script where most of this was automagic. But it's a lot of work to modify the code and I don't have time to make it simpler to use right now. 1. Create an atlas in texture packer with…