damn dude- I remeber seein this guy a year or so ago, and at the time I remember thinking it was pretty booty. You`ve come a long way man, and now its looking pretty promising! Props for trying to paint this all by hand, but unless your shooting for that hand painted look, using photo ref texture overlays are always your…
In the grand scheme of things, Nintendo seems slightly more innovative, especially on the software side compared to Sony and MS. BUT, Nintendo has been around and in the games business much much longer. In a lot of ways, Sony and MS have been innovative in the past. Sony let their nuts hang when they went with CD…
One of the funny things about how games are marketed is how they always put the character's face front and center, even when the character's face is never seen in the game. Maybe this makes sense for Holywood movie posters, but it is downright stupid when it comes to video game ads. I think it is a catch-22 though. Of…
turpedo: thanks man your exactly right too, i somehow need to get that whole lighting thing down much better than ive got it here! Ill try to enhance the shapes a bit more next time, they doo look a bit flat dont they.. damn! wizo: thanks man, you could be right the chest maybe a bit small as well! mimp: Thanks man and…
Joeriv, thankyou! Excellent critique. Some thoughts: I definitely will take some screenshots from different angles. The examples you gave are a customisation of the crossbow called a 6-pack riser; it has two extra wheels so the bowstring doesn't cross the center line. This is apparently so broader boltheads can be fired.…
To be honest there are incredibly obvious differences. I don't intend to be mean but these are really simple. Just put your wire frame pic up against the concept. It's a very simple boxy model, and your geometry isn't even remotely clean. 1. Why is this a box? At the most it should be a single alpha-ed plane. It doesn't…
Pearson - You're right, I've been playing with some materials but it's taking forever, so I may not devote anymore time to this. Thanks! Kaburan - Thanks! That's awesome to hear :) Bounchfx - Thanks man! Junkie_XL - Yeah I usually do too, glad you liked it :) Ged - I can see that, I probably could have made it flow more…
Moon Rotation: Low framerate. Solar System: Very choopy, the compression is really hurting the astroid belt. Maybe you should add Saturnus whoosing part the camera with its own rings moving around it. Glow Balls: Choppy. Lacks punch, if you can, try to add some sort of acceleration and a warp bang (just check some space…
chrizz1: I'd address you, but it seems that you're just bitter and you didn't add anything to the topic. I am pretty knowledgeable about the subject from personal research and college classes, but like you I don't work in the field so I have no way to analyze the actual data. I can only analyze the data given to us by the…
I can think of a few details to help give you scene a little more realism. I wasn't sure how detailed you wanted to get but since you are adding water puddles, I am going to assume I can go nuts. Here we go: Green: Your paint stripes are nice, you have the ware idea right, but not the patterning and hues. The paint's color…