Full Artstation post with turntable: https://www.artstation.com/artwork/EzXn9N Updated with extra work on the texturing and lighting! Brand new renders and a turntable. I think an issue it had previously was a small identity crisis. It was somewhere between a product visualization and a game art piece so it was a weird…
I know this is sort of an older post, but i figured if it hasn't been resolved i think i can help. An easy way to get the particles to conform to the shape of the sphere is to use PFlow, replace the position icon node with the position object node then change its settings to surface in the position object parameters. You…
You have some ambitious goals. A few talented and lucky folks have made it on their own, but it's a true rarity. You will most likely have to specialize in something (art, programming, etc.) because I think it's a pipe dream to consider becoming an independent developer without first establishing some strength in at least…
pablohurtado - Did a bit of posing today and now I'm working on textures.. hopefully her leg looks thicker now that I spread them apart. nyx702 - This is my second character. Here a link to the first character I ever made: http://www.polycount.com/forum/showthread.php?t=105190 I'll post wires soon. Aga22 - Thanks. I am my…
This is just not true. Gamers have not lost track of the PC world, there is just a growing demographic of gamers, and when that demographic grows the number of console gamers and PCs both grow respectively. To put that more clearly, "back in the day" say there was 2 console gamers to 1 PC gamer (begin of PS3/360 era). Say…
If you are a beginner I wouldn't be too worried about rigging and skinning. Skinning is something you can practice while doing personal projects. Rigging will be mostly done by riggers except in small studios. Its good to know, but I would focus on the character creation itself for the moment, except if you have money and…
Wayforward is seeking an experienced 3D character animator for a action/platforming game on the XBox360 and PS3. Applicants should have a thorough understanding of the fundamental principles of classic animation, and extensive experience in animating characters for games. This is a per-project position, but for artists…
You guys are awesome. This is very helpful. @mantragora - checking your video to get more clarification on your post. Thanks for your feedback! @Mark - Thank you. Sometimes I think the most difficult part is trying to find the correct terminology to search for. I'll go through the help docs and check out includes. As for…
I'm guessing you're pointing at the SSAO. Here's a copy paste "SSAO Reduction By default, UDK has strong Screen Space Ambient Occlusion (SSAO). This is the black halo around everything, and depending on what kind of scene you're doing this can look really good or really bad. If you search "console" in the content browser,…
Well Dreamer i think that as long as people are mature and thus far so far have been the thread i not a problem. The point of a discussion like this is to say what everyone is thinking and wondering is it just me , did i miss something? I feel better that i hadn't missed anything and more so the link provided. If you don't…