Yeah honestly the max system is pretty strange and convoluted. In maya you can simply select an edge loop and set it to hard. Max you have to make a face selection, and then assign it to the weird smooth group system thing. If you want to do something more complex like have a hard edge transition from hard to soft…
i got it on PC... i think it unlocks this friday. Can't wait to play this! Just saw this: http://www.pcgamer.com/2012/05/28/max-payne-3-system-requirements-updated-new-pc-screenshots-released/ LOWEST TESTED SPECS* Windows 7/Vista/XP PC (32 or 64 bit) * Intel Dual Core 2.4 GHZ or AMD Dual Core 2.6 GHZ, or better * 2GB…
I've had my 360 for few years now, and still haven't had an issue (other than an occasional game crash for 'no read'). I don't use mine as much as others though. Usually only on weekends, if at all. I hope this doesn't start a console battle, but even though you mentioned the PS3 not exciting you, I would really research…
speed just comes from experience. Only recently did I wrap my fat head around the substance designer naming system to automatically output textures that unreal engine would recognize, without me having to manually name each and every map. What in particular about texturing & sculpting do you find most time consuming?
LOST ORBIT features four solar systems and over 40 levels. We started designing levels with the idea that gameplay needed to come first even if the art had to suffer, coming from a AAA environment background, that was a hard decision. We were a small team, 2 artists/designer, 2 programmers and a musician, so we had to do…
long time modo user too. have to work at work with max but work with modo at home. it´s superb and changed alot over the time (used it since 103 or so). but as eq pointed out, modo´s major downfalls are the lack of a good smoothing group system or similar, the overall setting just doesnt cut it. the material sytem overall…
Hey, In this way I would like to introduce my new asset to you, a powerfully designed HUD gameplay in horror style (The non-horror version is currently under review by Epic). [Marketplace] [Preview Video] [Free Demo Build] This HUD pack gives your game the ability to interact with the player in an elegant way. In addition…
The universe is infinite in time and space. If you look at a single atom in your finger, you'll find a universe with galaxies and solar sytems within it and and planets with humanities in them. And this humanity has atom with universes and so forth. This is the infinitely small as represented by the triangle pointing down.…
About Us: We are a team of two persons. I am working with Unity since Feb. 2020. And i mostly programm. My teammate is an Artist, who is doing 2D/3D Stuff right now. Started with the game on April 2020. What are we looking for? We're looking for an Artist who is not total beginner, but you must not be the total pro either.…
Amazing updates and works you all! That is a lot better than, using an "engine" while working on the current wip and having the entire room, lights and all shutting down to the room i am in... explain that one, while everything else in the home is still on... suspecting somehow the psu isn't 100% adequate for the setup?…