I cant wait to see this at the cinema, the shots in the trailer were excellent. with the 3D, how much depth do they project? the last time I saw a 3D film was at Disney world (i think) with polarised glasses and they made everything look like it was right in front of your face. It was fun until the novelty wore off, then…
Been picking away at the high poly and think I'm just about done with it. Next step is to start on the retopo. I also want to have a mess around with a fire shader in UE4 and I remember coming across this a couple of years ago and think I might take advantage of a lot of the techniques Anton used:…
Hi there, I'm new to the forum but thought I might as well post this here. I am a 2D Artist in the Los Angeles area looking for work. I am willing to relocate. I graduated Laguna College of Art and Design and interned at Disney Interactive. You can find my portfolio here and my Artstation here.
Hi there, I'm new to the forum but thought I might as well post this here. I am a 2D Artist in the Los Angeles area looking for work. I am willing to relocate. I graduated Laguna College of Art and Design and interned at Disney Interactive. You can find my portfolio here and my Artstation here.
I am currently available for freelance or contract work. Here is a link to my website: www.justin-mayle.squarespace.com From there you can see I've been in the industry working as an artist and have worked with some larger clients such as Disney, Zynga, and Kixeye, while at my most recent employment at YETi CGI. If anyone…
After the Bone Tabar I decided to use the story to complete a set for Skeleton King. So I'll upload the progress here ^^ OK so here is the axe already on Steam: The cape is ready as well. Here's the concept I drew: ZBrush sculpt: In-game: Inspired from the cape in Disney's "The Sword in the Stone" :P It's not on Steam yet,…
hi everyone so im currently studying 3ds max and v-ray, i want to achieve a disney/pixaresque render and this is what i got so far with a youtube tutorial, i still have no clue how to blur the the transition from iris to esclera, do you guys have any good tutorials (paid or free) or recommendations for this kind of style?…
I created a flame using maya fluids. I'd like to make it behave as a light source, so that it could influence the surrounding objects. Is there any way to achieve that? I remember watching a while back a video from Disney animation called "Interactive Lighting of Effects Using Point Clouds in "Bolt". It showed a way of…
We are looking for a 3d artist to assist with creating some 3d buildings for an online interactive map. Check out Disney's map at https://disneyworld.disney.go.com/attractions/magic-kingdom/map/ for an example. You will be working with our graphic designer who is already working on the other areas of the map. Please send…
I think the metal is too shiny considering it has a lot of dirt and damage. As for the design, i think the mesh is too noisy with very small details. I'm not into stylized models but i always see they have very simple shapes but are very appealing with a good color palette. Check at this image from the new Disney movie…