Yeah, blender's snapping function can sometimes be a little tricky so wondering if you tried snap to vertex whilst toggle X-ray to on or edge/vertex slide? (shortcut G x2) Personally I've found most of the time works when an asymmetrical edge doesn't align as expected.
Just wanted to share some models that were created for some Gumroad Tutorials. https://gumroad.com/chungkan [SKETCHFAB]6bb0e2608dc04cdabe9d85b75ddbf93a[/SKETCHFAB] [SKETCHFAB]fe85d934200d41b594269a1e9b9f8620[/SKETCHFAB]
Looks good, one thing that's throwing me off is the lack of an adam's apple (or laryngeal prominence) the symmetry has already been brought up but looks fine at the momment. Must be me but I can't see the pictures in your last post. Keep up the awseome work!
Man! Thanks so much everyone for your varied and thoughtful feedback. It's definitely awesome to hear your guy's feedback on possible strategies that could help me not just feel better about the journey, but get there a little sooner. Pior: Yeah. I totally understand. I think I'm pushing myself a little too hard in some…
Hey Poly, Working on a character just for practice I want this to be a grumpy native american character that has slowly started to resemble an eagle in some of his features. I struggle with pushing it further and if you can help with little bits that can add more life to this dude. Thanks so much.
damn all my reccomendations have been made :P i remember being totally obsessed with earthsiege 2 for quite a while.. i thought I was really clever for using the missile cam to scout out areas ahead :D stompy stompy edit: oo, freelancer. must play that game again
hahaha Pubes that looks awesome! How much is Sculpy? Where do I get it? How are you working (adding or subtracting? Or both?) What tools? I MUST KNOW! hahaha Damn dude, that last posted picture is awesome - wth didnt you tell me you were working on this? Our kinship is broke. BROKEN!
I am sure most of people that work or want to work in the game industry at some point had played a game that made such huge impression to make them want to be part of game industry How a game became great and how its able to leave long last effect ? Is it game design, visuals, difficulties, learning curve ,mechanics,…
Hello everyone! I just left from my first interview and I would like some advice and perspective. Here is a quick rundown of what happened: * Got at their office 15min earlier, chatted with receptionist and looked around. * Met with the recruiter which proceeded to show me around (mainly by pointing around). * Met with art…