@GameArtifact Good suggestion, I'm going to attempt at taking a modular approach as I'm learning what I can and can't do in Unreal with Meshes/Brushes, so my next thing to try is going to be vertex painting so I can mix up the look of the interior a little more.
If there's one thing we've all learnt from gameartisans comps it is... Countdowns and startup times always change and deadlines will always be extended. That's how they roll! :) Lamont. See what I did there? :3
Hi folks, I am coming out of lurker mode to try to contribute. Hope they might be interesting at least if not useful: preview: file: http://gameart.chriswaller.com/files/cwbrushes.zip or on da if you prefer that sort of thing, save my bandwidth and all that. :) http://wallasaurus.deviantart.com/art/my-brushes-145210790…
This guy again, You were doing this on gameartisans a while back too. You got loads of in-depth really helpful advice from well meaning/knowledgeable people and threw it back in their faces just like you are doing here. Please people don't waste your time or effort trying to help him, it's a waste of time. I really don't…
Just because something is illegal, doesn't make it immoral. And just because it's legal doesn't make it moral. "licensing" in my opinion, is bullshit. They charge the full sum as if they're selling it to you, but then they basically lie, and all you get is the dubious privilege of using the thing you fully paid for. It's…
@GameArtifact thanks man, it came in handy! @gfelton Thanks mate, hope not to disappoint! I Think I am slowly getting there, added a few more things into UE4. Started playing with the texture editor in UE4 to play with roughness values. I really dig how UE4 lets you play with the textures. Much better than Unity. Does…
Hello again :) @harricool Thanks for your suggestion for showing more of the process and references. Actually I just start this from my very very rough sketch at first I intend to make something up for a base mesh comp. on GA (gameArtisans) But, in the end I change my mind about it and continue make it into my personal…
Not digging the post layout yet, might just need to sink in tho. Very "busy", rather like GameArtisans, makes the post itself hard to discern from all the other stuff above/below it. Could we have Name/Date/Post#/UserInfo all on the side instead?
A game studio is really hopeless idea here because as others have said already, art is a small portion of the big picture and I don't see why anyone would bother to crowdfund an outsource studio... The typical route for sites like this is to turn it into an educational platform ala conceptart.org/gameartisans.org because…
They wouldn't have any business touching Polycount, GameArtisan or any other CGI/Digital related hub for many reasons. I would say places like DeviantArt could be the next hit one day, in the digital art world considering how bothersome their security is and highly unstable. You have to remember that Sony, Microsoft,…