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Re: [MAYA] CREASE+ - Tool for Hard Surface
Reply by
WaYWO
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Jul 2016
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Home
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Technical Talk
Indeed CREASE+ 1.8 has it all. And still there's more new features I'm excited to implement
3 results
Re: THQ wipes plans for 2014
Reply by
skankerzero
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Feb 2012
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General Discussion
?? http://www.eurogamer.net/articles/2012-02-01-thq-to-announce-170-layoffs-today-report
3 results
Re: Students demo [PlayStation 2]
Reply by
Honolulu_Ninja
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Jul 2006
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3D Art Showcase & Critiques
There is love in every pixel when you work with 128's and below. Looks really great!
4 results
Re: Weld Seams
Reply by
FicWill
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Mar 2009
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Home
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Technical Talk
This seemed somewhat relevant. Zbrush: http://www.staticcurve.com/Artists/viewtopic.php?f=11&t=168
ANSWERED: photoshop compatability
Topic by
bgarneau
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Apr 2015
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Quixel Megascans
I the 1.8 update compatible with PS 5? I downloaded the demo and can't seem to import mesh is greyed out.
2 results
Re: [W.I.P] [UE4] BtL - game project
Reply by
Khadyko
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Jan 2021
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3D Art Showcase & Critiques
Teaser was featured in Community Spotlight :) https://youtu.be/La9SRxj5HbU?t=173
Re: Weird texture problem
Reply by
Noors
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Feb 2014
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Home
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Technical Talk
Are you textures resolution power of 2 ? 128, 256, 512, 1024...
Konami Concept Art Competition
Topic by
Habboi
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Jan 2011
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General Discussion
http://www.konami.com/article/KONAMI_LAUNCHES_ORIGINAL_FACEBOOK_PROMOTION_FOR_SILENT_HILL:/170 Perhaps some of the artists here might be interested. A good opportunity to get something published in a real game.
Re: dDo2 gloss map import fail into UDK
Reply by
ZacD
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Mar 2014
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Home
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Technical Talk
Make sure the image resolution is a power of 2 (64x64, 128, 256, 512, 1024, 2048, etc)
Re: Sketchbook: Nitewalkr
Reply by
Moosey_G
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Jun 2010
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Digital Sketchbooks
But... 3000 / 168 hour per week = 17 weeks = 119 days or around 4 months :O
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