This is a tutorial that shows the new mudbox feature and covers maya side workflow. The same applies for 3dsmax and softimage i assume ofc without the maya part :) You most probably need to be an area member to watch this. http://area.autodesk.com/tutorials/maya_2011_rig_to_mudbox_2011_joints
Hey i'm pretty new to marvelous designer i'm using the latest version and i'm following a small tutorial but in the tutorial. The pattern in the pattern windows is transparent does anyone know how to do that?
@Nuclear angel: I've been coding before in unity before. So I recomend just diving in to the beginner tutorial and checking up their collection, but I used this tutorial to make Last Invader. :)
@TheLazyScarecrow Thanks!! I used ZBrush for sculpting! The materials were made inside Substance Designer, and the moss was created using this tutorial; http://polycount.com/discussion/130038/ryse-moss-tutorial/p1
I personally would do everything possible to avoid this. It is likely that your employer will recognise the piece from a tutorial and that may reflect badly on your ability to create good work without a tutorial.
Cheers, Vig - I'll try that. It's good to know that the 3DTotal tutorial author touches on two different topics, vertex blending and masking, in the same tutorial without stating it - at least I know now.
You have to do some tutorials showing your Photoshop workflow for your 2D work. I will PAY you for tutorials of your 2D workflow. My God, that stuff is savagely awesome.
Stylized Female Face Tutorial - How to Sculpt Ears This is part 5 of our stylized female face tutorial series. In this video we will be covering the ears! https://www.youtube.com/watch?v=6dEul6ticDY
this is one of the most common tutorials. Definitely a good one for beginners. there are other ways of doing it than this, but it should get you started. http://www.3dtotal.com//ffa/tutorials/max/joanofarc/joanmenu.php
Very thankful for your offer to help. I found a few tutorials that explain how to create car shaders in another game engine. I'll attempt to replicate the said tutorials in Unity.