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Re: Stingray no longer progresses past 1.9?
Reply by
Mehran Khan
·
Dec 2017
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Technical Talk
Max has pbr view port shaders? didn't knew that. am still on max 2016 btw
2 results
Re: Problems when baking normal map in substance painter
Reply by
Klawd
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May 2017
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Adobe Substance
Seems like the UVs are too small. Can you post the uv view from substance painter?
Re: Nakato // Fire Frame
Reply by
priderice
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Sep 2018
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3D Art Showcase & Critiques
A Frontal View would be super nice, clean hard surface sculpting ! Nice choice of Textures and Colors.
Re: steapunk gun
Reply by
low_seb
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May 2011
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3D Art Showcase & Critiques
anyone have a idea for improve my model ? for my its time to bring in zbrush thanks for viewing
4 results
Re: Sea Devil inspired Creature
Reply by
jonnydjango
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Sep 2015
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3D Art Showcase & Critiques
Two more views: And a Wire: You can see it also here: https://www.artstation.com/artist/helmutstark
Re: Help, painting 3D model uvws looks pixelated
Reply by
Ratchlar
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Sep 2016
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Technical Talk
Thanks for the advice! Changing the texture map helped, and it also looks better in the render view. Here are the UVs
3 results
Re: Arenanet Arttest Male Wipthread
Reply by
leslievdb
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Jul 2012
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3D Art Showcase & Critiques
Done baking, time for texturing. you can view it in 3d here http://p3d.in/OCSJn/spin
Re: Ye olde rifle
Reply by
Maxilator
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Jul 2015
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3D Art Showcase & Critiques
Yo, finished it, you can view it here: https://www.artstation.com/artwork/dad-s-ol-rifle
Re: Real 3d movies
Reply by
Lamont
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Jan 2010
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General Discussion
How many of you have the equipment to view 3D at home? And if you do what kind of equipment?
2 results
Re: GDC 2012
Reply by
Andreas
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Feb 2012
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General Discussion
Could have sworn you were at Blizzard now. http://gamasutra.com/view/news/162900/Unreal_Engine_4_to_be_unveiled_at_GDC.php
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