Here’s a screen of a little scene I’m putting together somewhat based on past South American cultures. I’m aiming for the level layout to resemble one suitable for 3D platformers such as Yooka Laylee or A Hat in Time. Some ideas I have for fleshing out the scene is a large, blocky stone snake wrapping around the ziggurat…
Hey all. First time posting, long time reader. Thought I would share my latest piece I have started recently. I love ornate, historical architecture, and figured this would be alot of fun to model. I'm modeling this with UnrealEngine 3 in mind, so Iv kinda broken everything up into chunks and such. Let me know what you…
Hi, this is my first time posting work on poly count, so be rough. This is a piece that i have to finish by the end of the month for a school project, so critiques and any advice would be of great help. This is the concept that i got inspiration from: Here is the block out that i have in Maya: I am working in UDK right now…
every object should have its own texture, the size of the texture is determined by how big the object is or how visible it is in the scene (or how important) Edit: also depends what kind of environment? will it have gameplay or just a presentation kind of video, or static renders?)
Pandora, a third person shooter boss fight PC game for my final year project . This is using Unity Engine and all is realtime rendering . This game will release in the mid of 2017. More updates coming soon... Feel free to visit my PANDORA Project Progress Journal: https://goo.gl/S1YVal Gameplay Trailer…
Hi, I'd like to share my updated portfolio. It contains many of the assets I've done for Crysis2. The website is still wip, but most of the images are in. Enjoy :) http://www.marcelschaika.com
whoa, i really like how much ambient lighting is painted in and the use of decals for that aswel. It's something a lot of prop and environment artists don't care about anymore.. expecting the game engine will do it for them. great work again!
Hey guys, I'm currently in the job hunt, (contract is about to end) and want to make sure my site really sings. I'd love crits on both content and site, it would be good to have more eyes on this than just mine... Appreciate the comments! www.kdm3d.com
Moon Girls University, a magical and inspiring place where all the girls can be one, be themselves and fly high This project was made with modeling and texturing in Blender + paintover in photoshop more details: ArtStation - Sarah Fernandes