So I'm mainly an animator/rigger but i started out learning to model etc. SO here's my first completed character in a loooooooong time. Working on rigging her up now.
[TBG] In Need Of Character Animators! As you know, we currently have several character models completed and fully rigged ready for animation. This is proving to be a hassle as we dont currently have anybody who is up to the task of animating them, sadly. Like I said, these are fully completed models that are rigged and…
Hey Guys, Its Final Year at University :| We have to model a Hand held character model to the same art style as Darksiders 2, below are some of the criteria we have to follow Character limitations are as follows. (Counts are in triangles NOT polygons)1) Triangle Count of 20002) Character must be designed with an Action /…
Hi. I am an indie developer looking for someone that can make about 10 stylized characters and some weapons. All models will be paid for but I am looking for someone that is willing to do a free test first to see if we are the right fit. Message me if you are interested, thanks.
Heres my first attempt at a character model, and playing around with zbrush. This definately makes my life easier though! <3 Zbrush! Crit crit crit! I already know its really symmetrical and it needs work in a few places, but overall what do you think? sorry the staff sucks so bad i plan on working on that more later Jason…
Hey guys this is my first post. I just finished painting this up and I was wondering if anyone was interested in modelling it? I'd love to see what it looks like in 3D, all textured up nicely and I figure this would be the best place to go! I haven't done the back, but it's based on the Tiger 1 tank from WW2 so feel free…
Hi, I need a 3D model of a device to be created General description:device is inspired by hover board design (with cool lights)this device is placed on ground at home with ability to place feet on it(needs to have visible black pads where feet are placed on) of course should look as realistic as possible Thanks.
Quick newbish theoretical question: Assuming you have a perfect symmetrical model in 3DS Max. You could: 1.) Export one half of it. 2.) Import it in UVLayout and do the Unwrapping 3.) Save and import it back to Max. 4.) Throw a Symmetry modifier on it (may need to flip it) 5.) Shuahhab
Hello! I am currently looking for talented people that will be able to assist/help out with 3D modeling skills (i.e. characters, environmental, props, race track levels, etc.) Requirements : * Must have 1-2 years of experience with Blender. * Portfolio is recommended. * Discord is recommended for communication since we…
Hey guys! This is my first attempt to make a Dota 2 item. I started loving playing Morphling and felt the need to give him something... Only the face element isn't maxed out on the tri count for game models. The mask is way below so I have plenty of room still to play there. Anywho, behold! The work of an amateur! I'm not…