thanks guys for testing, it pretty much confirmed what I expected. The installer is now completed and deletes itself once you close the setup or finish the installation. Uninstall on the other hand ignores the MZP temp fiels because they will be deleted anyway as soon as you exit or finish the setup. I am really happy with…
so im just assuming you originally wanted to render out a video of the camera just rotating around that table you posted with a that fish eyed lens effect? I would use whats was mention before with the really wide fov along with the distorting material in your post process chain. If you actually wanted to "render" out a…
im glad your getting that :P im trying to make the game as fun as possible. Games are so serious now and I just want something I can enjoy with friends. :D Having the art completed sooner has helped me a lot, but more because it gives me a break from the code (by code I mean blueprint :P coders forgive me). I like jumping…
Blueprint can be really powerful when you approach it from a programming perspective (ie: taking an OOP approach and making use of the interfaces and macros). One big problem there is that most people who use Blueprint are not going to be approaching it from a programming perspective. Those who would are more likely…
Another update for this week :) All images below are directly from Unreal Engine. Over the last couple of days I’ve been focusing heavily on refining details throughout the environment, especially terrain variation, material breakup, and overall cohesion. I’ve also been adjusting the horizon and surrounding landscape to…
This isn't strictly art, mostly coding, but I've been fiddling with UI stuff recently. So, I'll go through these chronologically... First off was a sort of vertical tabstrip thing I made. There are a few more videos of this, at varying stages of development. Not really a lot of difference between them unless you know what…
I know the grind of wanting epic
renders without a studio-sized wallet. That’s why I built my own render farm,
piecing together custom nodes to crank out serious power without insane prices.
Pick a tier that fits your deadline and budget, from a handful of nodes for
small gigs to dozens for blazing-fast turnarounds. Thanks…
1. ZBrush (PC or iPad) 2. Blender (can also be used as a note taking software, to write code and to watch videos) 3. Clip Studio Paint (or Procreate on iPad) 3. Unreal Engine (would also come with coding tools that would be useful) 5. Marmoset Toolbag Not Substance Painter as I personally think having a proper baker like…
Hello my name is Dev and im an aspiring Indie Game dev and im looking for a partner / friend who works on 3D|2D assets / SoundTracks / Game devs to learn and grow with and soon make a game if your one of these and looking for a partner Hit me up! Discord: UniqueKings#3385