I wonder if Microsofts strategy is more towards ip ownership and gatekeeping to prevent Sony from doing the same rather than actually create content since they have alternate profitable revenue streams. The only way this stops is if Devs who run profitable independent studios or studios where they have autonomy refuse to…
@sprunghunt I actually solved it , if you select the meterial by face , right click and go to 'material attributes' near the bottom of the list, it selects the right material :)
I've been trying to get my sculpt to look like this concept. This is the progress so far. I want to paint it as well in the near future, oh and I'll try to update this as often as possible. Concept (Doing the one on the right) I finished the armor a long time ago. Right now trying to work on his head and hands. The hardest…
Hello, im new to dDo and try it at the moment. I Export a very simple mesh from Maya to a Triangulated OBJ. Uv Map is right the ID Map is generated by NightshadeBlockout.py Problem is: The mesh is right loaded (seeing in 3Do correcktly) ID map isn't in the right Position (see Screenshot) What i Try: Exported to Single…