Eric is right: your file seems to be gone. The content of those 150Mb is mainly zeroes ( empty ) when inspected using a hex editor. The first 7Mb is real data, but followed by the zeros. Other than having some kind of auto-backup file somewhere else on your filesystem you are out of luck. I don't know how Maya handles auto…
this is question thread but will update with my findings as I go problem is that i try to make sure that dark skin type faces remain legible. with unreals default tone mapping if you are any darker than light-skinned it becomes difficult to read faces. the low values just seem too dark. In Maya if i set tone mapper to Log…
@thomasp Yes, the painterly effect is an issue with denoisers for sure (in all apps that have them). It works better in some cases than others (scenes that require fewer samples to converge tend to be more stable). You can set the samples per pixel setting higher if your GPU can handle it, which will give cleaner…