Hey Polycounters! After watching Allegorithmic's videos about Substance Painter I realized I had been doing a couple things incorrectly and decided to come back and fix a few things. In the process I figured I would also remodel a couple things that were bugging me. I adjusted some proportions for the grip and other misc…
I don't know if this will be helpful but I found this brush awhile back, I've yet to use it myself but I have it because I have my own ideas to use it. The only thing I can come up with is layering various colors with fill layers and use this brush on the mask of each layer, slowly picking up the look you're going for. It…
User channels are designed to be used without a specific purpose by Allegorithmic. Like the name intend, they can be used for anything in custom shaders. The "blendingmask" channel has been introduced to replace the "opacity" channel used in the material layering shaders that we provide by default. The most important…
Yes... this is a pretty frustrating problem. I wish Allegorithmic would get their eyes on it because it seems pretty nonsensical for Painter to assume my material normal is DX when I saved my Designer material as OpenGL and set my Painter project as OpenGL, I think it would be safe to assume by that point that I work in…
Hello all, this is my first ever post to polycount. I've been training myself in my free time for a year now. It took me a while but I'm starting to get the hang of it. I saw a job posting on a company's website and they publicly opened an art test. It was a medical bay equipment and a handheld equipment. After completing…
We just released Substance Share into the wild! Substance Share is a free online exchange platform for all the Substance users out there. It allows you to upload and download materials, brushes, tutorials and much more directly from within the Substance Tools or from your browser. You can rate and comment other artist's…
Hey PolyCounters, I've been wanting to learn Substance Designer for awhile now and since I'm starting to plan my next project, I decided now was the best time to knuckle down and try my hand at it. Im starting off with bricks! I followed allegorithmic's tutorial on YouTube and after, went back and played around with all…
Posting my entry for Allegorithmic's The Beast contest. It's been a while since I drew anything and I wanted to try again and see if I can come up with a concept that would make people excited to see the finished result. Pinterest inspiration board: http://pin.it/8MSmBRF Story: To protect his love, he becomes a denizen of…
there is no "magic button" like Make PBR texture or Convert to PBR. If you looking for texturing from photo resource, just use the traditional tutorial. there are many good tutorial out there. PBR is a different concept, not a totally new and strange stuff. you still can use photo resource and make texture very similar way…
Very solid workflow. You're right, a lot of beginners/intermediates get overwhelmed with the asset workflow in general. There are so many steps, so many tools, so many applications that they often find something that works somewhat and become static. But with the constant rate of workflow developement as devs like…