Hello all, this is my first ever post to polycount. I've been training myself in my free time for a year now. It took me a while but I'm starting to get the hang of it. I saw a job posting on a company's website and they publicly opened an art test. It was a medical bay equipment and a handheld equipment. After completing the substance painter tutorials made by Allegorithmic, I wanted to try myself with this challange and created a medical scanner/bed. Then i imported the model to UE4.
My references were the MedPod in Prometheus, modern sick beds, and medical equipment from Star Trek.