edit: removed other shots because they were badly coloured as were done on a low end 22" monitor at school. This one is still too dark but will eave it as an example. This environment can look so different depending on the monitor it's being viewed on. Maybe I'm going insane.
If you like a trackball: http://www.microsoft.com/products/info/product.aspx?view=22&pcid=10426173-9aba-45eb-b7ce-af9ef9724d3d&type=ovr I've used this one for years, has 4 programmable buttons, trackball keeps me from having as much wrist pain.
@jacob thomas I couldn't figure out how to do it but I'll try tomorrow. Day 22 Added details and experimented with some brushes. There are interesting ones. Maybe I could polypaint him too. That's always fun.
http://www.boston.com/businessupdates/2012/06/22/curt-schilling-tells-weei-radio-show-that-invested-more-than-his-video-game-firm/v7VtA4ZDu2zdyH2OhS7eaK/story.html Really is a shame if they were so close to pulling through.
Viewsonic P220f. CRT. 22 Inches. Best color accuracy, contrast that I've ever seen. For hardcore Photoshop work where color accuracy is important, I haven't seen anything better. Oh, and it ROCKS for gaming too.
Hey flaag, if you mean your 21/22 weapons, it's because there is a hammer you get for collecting 50 feathers. I was running all around trying to figure out what I missed, and ended up getting it when I was dropping some feathers off =P
Its a catch 22. If a good game, will just reinforce the bad management style used to create versus seeing it did good in spite of bad management. If a bad game, will lead to the unemployment of our fellow workers. Without the connection necessarily getting through to leaders of the management style that failed.
There's a bit of a depression phase at the moment, it's not the first and it won't be the last. Currently.. The world economy is in the shitter so people are spending less on things they don't need The consequences of spoiling your games to force growth has started to really hit the large publishers The Covid bubble that…
Alakajam! is a happy little community aiming at hosting regular game jams & other gamedev-related events. We're hosting a main competition on the September 20-22 week-end, with the goal for all entrants to finish a game in 48 hours, either solo or as a team. Schedule overview Theme submissions start on Sep. 6th (2 weeks…
[ame]http://uk.youtube.com/watch?v=oGlhgVz5r6E&fmt=22[/ame] Looks like the mod team have really gone to some great lengths, brought back memories of HL1 watching it lol I'm quite excited to see this when it's released.