Looks good but I might consider a bigger hard drive, depending on what you might end up doing with it. My 160 gig that seemed big a couple of years ago is just about full with video of my new son.
An Olympus Micro Four thirds camera is also a very good option for something compact. The lenses are smaller/lighter than Sony Nex lenses, and there are more lens options, plus it has in-body stabilization which means you will be able to use lower shutter speeds (and low ISO, which is important for image quality/low noise)…
I absolutely love your animations, along with the very original idea of the whips - it gives a very dynamic feel to his movement. I often come up with MOBA kits in my spare time, and I did one for your character - Ashytkin - The Ice Demon Primary: Assassin Secondary : Fighter Projected Meta: Assassin Top Lane, Full Damage…
This sounds like my experience. 1.8 broke my install and I had to do a full un/re-install. Now everything works again but I'm not certain if I'm on 1.7 or 1.8 http://www.polycount.com/forum/showpost.php?p=2189830&postcount=106
Got the low-poly done, it's about 16k tris right now. Here are some screenshots of the normal/ao bake and wireframes taken in marmoset toolbag. I still need to do some tweaking and cleanup but for a first pass I'm fairly happy with the bake.
Hi Teessider, Can you try to bake your normal map in PNG (as this format allows 16 bits)? If you process your normal map in the graph, be sure the next filters are also in 16 Bits per channel (the yellow link is bigger in 16b).
Hi guys, Hopefully this has now been solved as of 1.7. I will do my best to have a preview build ready before the weekend, so that you can try all the new functionality before the official release is made. Thank you! - Teddy
What would be the best way to go about modeling a high poly base of something like this to bring into mudbox? http://farm1.static.flickr.com/164/360726039_3bd9573b13.jpg?v=0 Rite now i've got two separate meshes, one for the knot and one for the hanging fabric, but it's a little messy rite now
Hi everyone, My name is Mao Wenjun, from China. I'm a self-taught artist and now have time to do some freelance job. You can find my portfolio at: http://mrainbowwj.deviantart.com/ And please feel free to contact me at: mrainbowwj@163.com
this is my senior project for the art institute of california san diego [IMG][/img]http://imageshack.us/f/809/shot1e.jpg/ [IMG][/img]http://imageshack.us/f/163/shot2f.jpg/ and the video [ame=" https://www.youtube.com/watch?v=p9QYidDyimk&context=C3d3029aADOEgsToPDskIQnV6Ryko6-Pk04iDU5oRl"]UDK - Destroyed city - YouTube[/ame]