you can modify the existing copy/paste script from maya. http://dl.dropbox.com/u/132816/cutCopyPaste.mel i added a comment in the script so you can see what i did change. copy it in the maya script folder, restart maya and no more groups and _pasted prefix. if you don't like it, just delete the script from the folder and…
The best way to explain what max script offers is to troll around www.scriptspot.com and check out all the stuff people have done over years with MaxScript. After seeing what other people have done with it and how handy their scripts have been I decided to dabble in it myself and see if I could automate some very long…
I thought it would be helpful to new users in particular to share how I've customized my Modo for direct modeling and UVing Unreal Engine 4 game assets: Preferences Defaults > Animation Frames per Second = NTSC (30.0) Defaults > Application Group Selection Cmds = Uncheck Item Index Style = Item_2 Defaults > Auto Save Time…
I seems can't figure out how to do so. See nothing in right panel for linking . To be honest Eagle looks like totally useless toy for me so far. Imo untill Windows come to its senses ( unlikely) and do an option to tag any file when you save it like MAcOS it should be typical embedded keywords for image format that…
Hi @Scruples, thank you for using my script. I have taken note of all the bugs you have mentioned and I'm currently working on the script to solve them. During this next week I'll be released version 1.5 of the script with all this problems solved. About cages, is a feature that is in my to-do list so sooner or later I…
I have this problem at work sometimes. But I think we've gone off on a tangent from fenderbender's original question. Assuming he wants to mirror the symmetrical portion of the mesh while maintaining any skinning on the asymmetrical portion of the mesh, I agree with cw to use the skin modifier mirror in this case. This is…
Hey guys. I'm a beginner when it comes to maxscript and scripting in general. I've been doing some small tool scripts as a learning exercise, but I'm still having trouble understanding the order in which things are initialized and called. For example, this is my current test script: ( objCollection = $* objArray =…
Hi guys I'm working on a script where I wanna import external file into my existing scene but as you can see in the screenshot my path is fine for me but if I upload this script on highend, user has to change the location which I don't want. I have seen script where people are using some other commands to import the file…
Hey Guys, I'm trying to get a script to run on startup that will import an fbx for me. I've got my mel script, it's sourced in userSetup.mel But it wont load the FBX. Isntead I get an error: // Error: file: C:/Users/Name/Documents/maya/2018LT/scripts/importFBX.mel line 1: Cannot find procedure "FBXImport". // The Mel…
Is it whole text of the error? If your file is .ma (not .mb) you can probably fix it manually, since this file is basically MEL script. According to error text you have something wrong with "front_crest1|pPipe16" object. Search your script and see what does Maya do with it. Probably just delete those parts of script which…