Same mask edit mess happens to me all the time. It's getting annoying like hell. Once I get the mask edited and sorted once there's no going back. If I go back to edit once I accepted the mask the first time all hell breaks loose. It only showing me parts of the mask even though in the psd's they are fine but in the 3do…
That Unity demo is nice, it didn't run too well on my laptop (Kepler GPU). Consider this game is coming out on Xbox360 and PS3, I wouldn't expect they would have an effect that wouldn't work on these platforms. Unless of course they are desperate to have everything read for the next consoles (well I am sure they are, they…
Psh, so lazy metalliandy. You didn't even sculpt in the little scratches and dents on the barbwire. Looking at the top of the baseball bat I'm gonna agree with Oniram, reads more like wood than metal at the moment. As for the tape, I think it might be an idea to have a few "big" cuts and add those in zbrush. But I think…
Like you guys mentioned the only way I have been able to add detail to a cylindrical part of the model is to add the edge loops where I need them and use the original model as a guide and move the verts around until the object is cylindrical again. Here is the ps2 controller I made. It is 100% seamless, but it was quite a…
Thanks for all the crits, much appreciated. Thanks Rescale for the useful overpaint, I followed your advices. To Shepeiro : could you show me a little example of your sopecular map workflow as described, I can provide psd if needed. :) This is a fast rework, just a maya screengrab with IcUberShader default settings. Light…
And to this day my favorite part of the Final Fantasy games is getting to watch the next awesome cinematic. Might just be the lack of anything else to do. I mean, if you were looking forward to the next boss battle or something people would give you weird looks and call you nuts. A propos, is Onimusha 3 any good? I've seen…
Yah the Age of Empires collectors edition was definetely a good one ( and I even got into the book ), along with what Blizzard did for there collector's editions for the WOW series. But that is mainly the difference between the PC version of a collector's edition, and lets stick the collector's edition to the size of the…
I'm just stuck with the PS DDS exporter and alpha maps from 3DS Max. The way PS generates mips uses a kaiser filter and the gamma encoding value. If your diffuse map is corrected at 2.2, are the alpha maps also ok to be mipped at 2.2? Is this data type appropriate for that use? Max has gamma/LUT stuff enabled so I'm…
Heya folks! I'm about at the end of my patience with the Quixel Suite and dDo. I consistently have issues with it suddenly somehow losing the masks/id's and corrupting the project. Even if you save and reload a corrupted project and try to recreate your masks, the Suite crashes. I've seen it happen just spontaneously,…
Hi DylanDon, I will try an answer your questions below Stability/Crash - A few things you can do to improve stability: -Run The Suite and PS as admin -Make sure there is plenty of space on the PS scratch-disks -Reset PS presets (make sure nothing is lost that you want to keep) -Lower undo states to 1 -Never save projects…