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Re: OccultArt: Landwhale Rendered in Corona
Reply by
Torch
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Jun 2018
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3D Art Showcase & Critiques
Not a hard surface fanatic by any means but gotta say this is badass, well done :D
2 results
Re: Zbrush Brush Alpha Overlay blending (subtracting and adding at the same time)
Reply by
JakBB
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Mar 2017
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Technical Talk
Ok I found a solution, in the Alpha settings I just had to activate Surface
Re: 3D coat multiple UV set export issue (NEED HELP)
Reply by
PolyHertz
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May 2016
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Technical Talk
You can rename UV sets in the UV room under Surface Materials iirc.
Re: Vietnam Zombie
Reply by
Roepetoepa
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Sep 2011
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3D Art Showcase & Critiques
I like a lot ! how did you do the sub surface scattering ?? greets
Re: 3D Character Artist looking for work/freelance assignments
Reply by
Stinkfoot
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Sep 2015
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Artists Looking For Work
My latest work, Hard surface Sculpting in Zbrush and Texture creation in Substance Painter.
Re: [WIP] AK-74
Reply by
Havoc89
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Aug 2013
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3D Art Showcase & Critiques
Very nice work. Excellent surface definition, and very clean textures. Nicely done!
Re: F1 racer (zbrush)
Reply by
MeshMagnet
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Jan 2016
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3D Art Showcase & Critiques
Nice :) . Mind sharing how you did your hard surface techniques in ZBrush?
Re: Halo 4 dump
Reply by
OrganizedChaos
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Nov 2012
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3D Art Showcase & Critiques
Beautiful! Some really fantastic hard surface work in that game. Definitely awe-inspiring
Re: Ghost sheet killer
Reply by
KMiklas
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Nov 2012
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3D Art Showcase & Critiques
Highpoly looks good. Will you add surface details in a later stage (f.e. by crazybump)?
Re: Winston - Overwatch WIP
Reply by
Brian "Panda" Choi
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Nov 2014
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3D Art Showcase & Critiques
The armor feels slightly lumpy on several surfaces. What are you doing to generate the meshes?
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