Looking for a off site/freelance job preferably since I cant travel much at the moment. Currently living in San Diego, California so if you are looking for someone in this area, I'll be there when needed :thumbup: If an art test required, please include it on your email. Thank you for reading.…
Been working on this for a while, looking to get some absolute criticism! Don't hold back! I need to hear everything, after this I'm going back to the polycount challenge and finshing that, and finishing the rest of my work. The texture is 2048. Polycount round 20k, thought because it was indoors and there was no other…
Seeking criticism for my latest render. Something I already notice and will try to improve on my next render: -Particle system, the grass and leaves used only a few models -House complexity, the modeling and texturing of the house is still pretty basic with little detail -Lack of prop Certain aspect I want feedback on is…
WIP PROGRESS MUSEUM ENTRANCE Mythology scene from concept to engine. (looks like engine part will have to wait until I get sorted out so in the mean time I paint paint paint) :) Hi, I need help picking which image to continue with. Thanks in advance, crits also welcome.
Hello, I've been working on this HDRI texture for this skysphere. Do you have any suggestions on how to make it more, beautiful, but still to remain anime ant true to the game style. How do you think the mountains or the clouds should be improved? (I added footage in the game, but the level is not the one that the sky will…
Alright, so this is VERY early in the project. I'm just making the textures and models in max to import into UE4 later. I'm fairly happy with the stool, pipes, and toilet, but the bed is god awful and I can't think of a good design for it. Anyone got ideas? Thanks!
Well done man! Hoping to get a nice show real together like this soon. I love the final environment! Really atmospheric, I want to achieve that aswell!
I've been looking at this thread everyday in the hopes of seeing some more screens! This is looking really nice, i'm curious as how you will close up the environment though.