What exactly is the tiling issue? I'm having hard time visualizing why working with a small UV shell would be inherently difficult. Is there a screenshot you can share. As far as I'm aware a UV island is the same as a UV shell also so I can't discern what exactly you're trying to line up? Are you using a 128x128 image as…
http://www.mootools.com/plugins/us/polygoncruncher/index.asp Polygoncruncher was included with 3dsmax 2010 as a "ProOptimizer" modifier. It basically reduces triangles. You specify a % to crunch or a desired vertex count and it does the rest. It also has settings to preserve certain things like UV layouts, boarders, keep…
The cobblestone is really hard to ignore, it makes your crate look really really tiny. Your scratches are just, uh, everywhere. That's not really how materials scratch. I'm not talking about the edge cracks, i'm talking about the places where it looks like it was keyed by someone. What are your geometry restrictions here?…
The fog is pretty ridiculous right now. You may want to tone it down. Also, is it supposed to be an actual fog or more of an atmospheric post process? because if it's the latter it should also be tinted so that it color grades objects in the far distance. Grass looks good as overal layout goes, but it is incredibly easy to…
Ditto, when I uv, I separate my model off into various chunks and work on them one at a time, making sure each small section has really polished uvs, then I make sure the scale on each individual "mini uv" is consistent, and scale up the detail areas. This also helps to keep similar UV items near their buddies in the…
I would like to add that I'm trying to increase the height of my room. The original construction of the BSP for the basic layout is no longer what I want. I'd like to extend the ceiling outward. And then bring it in a little bit at the top. Something like this x__x /xxx \ |___| I started with this.... x___x |___| You get…
I have made it through the initial blocking phase, need to tidy a few things up in the layout and scale department before working on the final modeling phase. Need to add wires etc as I get closer to finishing the model as well. There are a few issues with the concept that I am interested to see how people overcome, most…
im personally thinking of doing iAnimate. It has a better layout. everything AM does for you is recorded, so you never really talk to your instructor live. iAnimate, you get recorded lessons and face time with your instructor, to ask questions and what not. plus, every teacher is currently working in the big name studios…
Brilliant little tool, many thanks to you! I've been using it all day :D Worked like a charm... up until just now when I minimized the NightShade UV Editor window and it's completely gone, nothing happens when I run "NightshadeUVEditor" in the MEL-script line or when I press the shelf-shortcut I created. Going to…
Aye that fixed nothing popping up! Downloaded the newest version of the FBX plugin (FBX 2013.3 Maya 2011 64-bit) for Maya and now things showed up. However they seem to have artifacts here and there :/ My test models UV-layout might now be the best at the moment, might need to replan them or get a better test model. Those…