A bit of a head scratcher. The object is a FBX. It has 2 uv channels, uv1 as you can see is completely empty and uv2 has the uv. I cant figure it out so any help would be awesome! I've tried an obj, no luck. I doubled check in maya and UE4 to see if both channels are working, they are. I made a box, made 2 uv channels,…