I'm having a problem getting the translation in my animation to work properly. http://youtu.be/oPY-oDUd1kc I've already unchecked rotation only in the animset and re-compressed using the default settings of "Compress each track independently" but for some reason the translation is still getting messed up. Basically its…
Hi, I am making an AK-47 and using Ddo2 with Skyshop to preview the model. It worked fine in TB2 before, but the preview window in Skyshop only renders half the triangles it seems (see screenshot). I was wondering if this is a Ddo2 issue, or a specific map issue maybe? My video card is fully updated. I appreciate the…
Hi, I thought it was a nice idea to add some additional detail in mudbox on my low poly mesh. It really worked out fine, beside that i'm getting some weird lines (probably on the edges of my low poly). I can smooth that out, but just not getting them would be a lot nicer. Could this be solved ?
I'm getting a wierd problem where every few renders I do one of my models texture is rendering incorrectly... sometimes it renders normal while others it renders with what looks like a messed up UV map. What's goin on?
Hello friends \o/ So I'm pretty new to baking with substance (and baking in general) and one problem I keep running into consistently are these sharp black edges on round surfaces. I think I can just add more edge loops to smooth out the mesh but is there anything specifically I should/can do to avoid this problem?
Hi folks. So today I decided to try NDO2. Got 30 day trial but whenever i launch it says "The application failed to start 3D previewer". I have been looking on Google for some solutions but I havent found anything. I am using Windows 7 64bit and GTX 560. Hope someone can help me. BTW I forgot to mention that I am using…