My name is Ibrahim. I am solo-developing Sophie the Zombie-Girl, a 3d platformer stylish-action passion project. I have 3 years of experience working as a professional Unreal Engine programmer and solid skills in 3d, animation, concept art, and VFX. At the moment I am at a university and have a part-time job as a…
Hi, we are a group of friends working on a story driven adventure. The story is inspired by true events based on the life of a puppet master in the state of Rajasthan, India; revealed through a puppet. What's the progress? We're currently at the start of the project. We have laid out our basic game mechanics and we are…
You can set those resolution spinner to the values you want, click OK, then in the Options menu click on Save Current Settings as Default which should restore your settings the next time you open the Edit UVW window. I use this to remember the window position and size on my 2nd monitor, among other things. It doesn't…
It is a lot quicker to do this type of meshes in a cad program than in Max and ironically creates a cleaner topology. And yes, this exact model can be done without problems in Max, but the model can be quickly a lot more complex with CAD tools without topology extra work as in Max. The problem of Max is that even you could…
Hello everyone ! I have an anim workflow question that has me a little stumped and I'd love to discuss with anyone willing to share :) The question is simply what is the most efficient way to animate the following - a character (biped or quad) running across screen on a cycle, stopping to act (taking a few steps,…
A good practice when modeling cars is to make the whole surface of the car as one piece at first, without cutting the body panels. First you'd want to have a low poly blockout with clean topology, but no subdivision so that you can see all the shapes of the car and can modify the proportions easily if something feels off.…
I have spend the last week working on my first environment scene. It was a lot of fun and i got to try quite a few things i have never done before. Although im not happy with the end result it was good practice and I feel like I now know quite a few things that i will do differently next time I do something similar. This…
Cheshire Sphinx I started sculpting for the Polycount Brawl competition which was such a cool idea, I didnt make it there, but I'm still chipping away with the idea from time to time, cats are hard! Attaching the concept I had: American McGee’s Alice Liddell 2025 - (CYBER)PUNK! - MAD (MAX) ALICEAlthough I only made the cat…