Anyone know of a script (or other method) to convert a uv face selection into its border edges, like can be done in edit/editable poly via shift-clicking on the edge icon?
In the Unwrap editor, the Select menu has a tool for this. http://help.autodesk.com/view/3DSMAX/2017/ENU/?guid=GUID-2AEF6A44-859D-434E-8E08-00D2A480A0CD
http://www.luxinia.de/index.php/ArtTools/3dsmax Crazy Butcher authored a script that sets the direction of movement based on mouse movement, it might be what you're looking for?
Does anyone know if max has an equivalent to the Grease Pencil found in Maya/Blender? I know there were some scripts floating around years ago to do it, but maybe its got a built in version by now?
Hi all, Does anyone know if it's possible to xref an object using a multi/sub material? So far I've had no success and the first material in the multi/sub just gets applied to all IDs. Thanks
Is there a way to create a Y-junction renderable spline in max? Currently when I try to weld the 3 verts at the centre of the Y max only welds 2 and refuses to weld the last one.
I am trying to paint on my model using the viewport canvas in 3ds max 12, everything is fine until I click on the paint brush and my model disappears. Any idea?
I need some help with FumeFX. Every time i move the fumeFX box the smoke just stops generating even if the simplesrc is in it. how do i fix this? Thanks for helping out.