...and the other half of the population are confronted with team-wide upgrades in a studio environment. i thankfully do not have to use 2010 (yet - for now we have to ship a game after all) but it can only be a matter of time, really. therefore... bring on the knowledge to make custom interfaces for 2010! i didn't care for…
I've looked into issue 27 (detaching objects ending up in the wrong layer) again. And thanks to some help on CGTalk, I've come to the conclusion that this is due to a bug in maxscript. There is a way around it, but that would require changing some things that would mean that 3dsmax 2008 will no longer be supported. I had…
In that case what are the passwords sent in? The common consensus of security professionals seems to be: Send any credentials via an SSL encryption. I understand that Polycount is just a forum and it's hardly like logging into a bank account but as the following link will describe, password re-use and other factors could…
just seems you were doing a lot of extra work in the api, when the exact same thing can be done with less code in mel, or python via cmds or pymel. when in the end execution is almost the same anyways. i tend to switch between the api, and scripting depending on the what needs to be done, and since the api is good for…
Hi @Rick_D I don't have Maya 2016, but I do have Maya 2017 so I tested in this version and unfortunately it doesn't work and probably won't work in older versions. It does work in Maya 2018 though, so I would recommend using any version from Maya 2018 and up. Unfortunately, it wouldn't really be worth it for me to make it…
Hi, I hope it would be helpful for new artists. I figured it out and it's working with Maya 2017 also. ConvertSelectionToEdges; You can use this command or here is the new link for Maya 2018 and 2019. https://lesterbanks.com/2019/05/free-script-automatically-finds-hard-edges-in-maya/
With Maya 2017, Mental Ray is no longer a part of the package, and it have to be bought through nvidia now. I never used Maya 2016 because it was so damn buggy, and I've been thrust out of 2015 when mental ray kept having the abort render error. Now Arnold is having it's problems (yay!) I get a lengthy message and…
Hey guys, PolyUnwrapper v2.4 is out. Thank you so much for your feedback. http://www.polytools3d.com/polyunwrapper/ What's New + NEW Load at startup (automatically load when Max starts) + NEW Added .mzp installer (install/update/uninstall. Update works with v2.4.0+) + NEW Dock/Undock PolyUnwrapper Toolbar + NEW Align…
Hello everybody! Here's my participation for the Comiccon Challenge 2010 on GameArtisans.org. For my entry I chose mr. Freeze. But this time I didn't want to just remake the character, I took a different path and make him as a baby. I still wanted to retain the classic look of mr. freeze portreyed in Batman comics. For…