Another Speedsculpt. About 15 000 Quads. From Idea to the final pic in about 2 hours. And its realtime :) ZBrush, Substance Designer, Substance Painter, Marmoset Toolbag 2
Hello guys thx for all your advices, I manage to fix the problem the reason was I set the value far clip plane on all the camera settings to 50 000 and it worked!
Usually to do this kind of thing, I would extrude with an Extrusion Height of 0.0, then scale up the resulting polys. I'm pretty sure Max has always done this with this kind of geometry.
Found this machete knocking about in my brothers room (as you do). IThe texture on this was pretty cool so I took some photographs. Model is 180 polys / 370 tris. It has some large maps; 4096/2048.
Hello , my name's Eugene - freelance 3d/2d artist , and here I will post my work in progress on DOTA2 stuff work I've did before - http://steamcommunity.com/id/sirAXE/myworkshopfiles/?appid=570
My personal project, based off this excellent concept: https://davver.artstation.com/portfolio/fighter-04260f5d-52f1-4305-859c-b967c040dbf4 All critiques welcome. Final polycount: 5070 tris. Textures: Albedo, spec, gloss and normals in clockwise order.
Hello, guys. I'm sorry if this seems inappropriate, but I thought that since we had a northen korea thread and wikileaks and stuff like that, this might also be worth your attention. This Sunday we had another presidential election with 9 candidates running for the post. 6 of them are now in jail awaiting court hearing and…
Looks good overall, but you'll want a better power supply; The 3070 specs state "Required System Power (W) : 650" , so that 550w one you have could cause problems.