That's the thing...it's going to be different depending on which studios you've been on contact with, how long you've been knocking around and on where you're located. Maya's adoption in the UK for example is influenced by the relative strength/size of our VFX industry and some aggressive educational pricing strategies at…
Hello everybody. How can you bake the generated fur in Maya on an already existing normal map. I have a map of normals obtained when baking a highpoly model on a lowpoly model and I want to add fur generated in Xgen in some places. But I don't understand how to do it. I found an example of using this method, I will attach…
Hello, How do you bake textured 3D objetcs into a texture ? Howdo you call this process ? For example, I would like to texture the pipe and flatten it into the plane texture. This is what I'm speaking of :