Here's a tiny tutorial dump. I'm doing Digital Tutors, if anyone comes up with critique on these works or wants to share experiences or be learning buddies, speak up or PM me.
3D max. O, and JohnnySix gave me this link on great render wireframe tutor: http://johnnysix.deviantart.com/art/WireFrame-Render-Tutorial-155833257 I'm going to try this later.
Hi! You would need to use an appropriate shader in order to render an object correctly with an object or world space normal map applied. In the second video you can see that in the Blender material the space of the normal node to "object". Then of course the handedness of the normal map also has to match the software. So a…
More and better documentation is certainly something we're planing on doing. We just released a tutorial going over the material system with tips on how to represent different material types withing Marmoset Toolbag, which you can find here: http://www.marmoset.co/toolbag/learn/materials We've also got a tutorial covering…
As stated previously Digital Tutors has more tutorials for XSI than they do any other package. I would recommend using them if you dont mind paying for the training.
Thanks for the advice. I am using Digital Tutors now, I hadn't heard of 3D motive but the tutorials look really good, I will definitely check them out further.
I cant connect the shader to the object (groundplane) any suggestions ?! but in the digital tutors tutorial (wich is awesome) http://www.digitaltutors.com/11/training.php?vid=13469&autoplay=1 he can
http://www.digitaltutors.com/11/training.php?pid=1148&inf_contact_key=fbf1d0d72d097e727bb83cf3692e5620ba7d1ea5a59a30d2dcc295a595015dd0 Digital Tutors do a good gob with wide coverage tutorials for Mari. Their 2.0 training comes in at about 4 hours.
I will have a look at that. Unfortunately i've not been subscribed to digital tutors for a while. Maybe some tutorials from there could help me betetr my skills, particularly in lighting. Thank you!
I think there many good tips here. I started in school with some friends, we played quake and counterstrike alot and most of the maps bored us. So i decided to make new maps - with the maps there come new textures, new objects and so on. I think its a good start to realize what did you inspire, what would you change or do…