For the past few years I've been making Dota 2 assets but a few months ago I've started taking some Animation/Game Design classes. Now we've started working on the final project which is a Short Animated Film and I'm a bit stuck on a certain character. Since my experience is only limited to game assets, I have absolutely…
And right now Im working on some concepts for a char I have to create for my study I called him "Alba - The face thief" I want him do be something between ADAM and Zenyatta (Overwatch) so a combination of sci-fi and mhystic He got mask he can equip and depending on what kind of mask he is wearing his abilitys can change.…
Even the trailer had these issues... The issues I saw seem more like technical problems, rather than animators making mistakes. Pretty poor! Going to guess it was due to time constraints rather than bad artists/leads. No artist would want to push out these issues as final :( Best game animations? Overwatch for sure - a…
I would definitely do solid hair man. You might be able to get away with doing a solid block with some alpha towards the end like tracer in overwatch as well. The concept is really awesome, I think if you can pull it off this will be quite the piece. Keep checkin those proportions out, you are pretty damn close though. I…
Damn, @Johnnynapalmsc this guy is intense! His silhouette is incredible and you really made his wings stand out nicely. You've also brought him a long way from your original update. My only critique is that he has so much going on with his armor that my eyes gets a little confused on where to look. I think if you kept the…
I want to make a 3D still of an Overwatch character that me and my bro designed. How would you go about doing this? I've seen sculpts that went into low poly. I've also seen sculpts in Zbrush and just rendered there For my character I want him a pose of course then textured and he will have many subtools. What would be the…
Hi guys! Super new to the forum, made my account a few minutes ago. A lot of the forums I used to use when I did a lot of 3d have since gone really dead :( So here we go! I'll start off by saying that I absolutely am here to learn and get critiques and feedback, so feel free to point out things in my work that you feel…
What Are You Working On? ACeye Ai_ Alex8700 AlexCatMasterSupreme Amsterdam Hilton Hotel badmouse BertR Bill Lumbergh Biqz Bunifazzuy Cersei_Lannister codyaq2 Daven dGreenberg Edgar T Elmo Gav Fridock ivan.miya Jack M. Johnniewooker Kazperstan kmactastic LoganFeliciano Lowlet maddam Marco Splash Mathew O MeshModeler…
I would say that the complete lack of padding would actually hurt this asset in an actual game production environment. Regarding grid/straightened islands: they can be great, however the layout for the head is probably causing some odd stretching of density at the edges. And while there is something neat about the…