many ways of creating that effect... if you want a really nice one, here's what I would do: 1 - do your uvs for your lowpoly 2 - go to photoshop and create some quick shapes in color of what you need for those patterns in the uvs you made. 3 - go to zbrush, apply the texture you made in your lowpoly with color, and sculpt…
This may be a stupid question from someone who is more or less a lurker at these forums for the time being but... Your choice for the eye color surprises me, is it supposed to be as neon and unrealistic as it is right now? I think that the eyes would look nicer if they were a darker hazel color, like most green eyes tend…
Character Art is probably one of the hardest disciplines to break into. Nobody is saying you can or can't do it, but its HARD. Worldwide there's likely under 800 full-time Studio positions for Character Artists. I'll just throw this out there, so you understand where the bar is at: Here are all of the Character Artist…
Which OS are you using? If you are using Windows 7 64bit I'd reccomend getting a full 16GB of RAM as its not too expensive compared to the other parts, and I personally find it makes a big difference. But you can always upgrade the RAM later without any bother (just make sure its the same specs and make as your current RAM…
MBauer17 said: You definitely don't want to use fill holes, that will create a face that connects all the exterior edges of the plane, if you lift up two opposing corner vertices you'll see the problem. This shader will work on any geometry without the need for any special preparation. The Flipped Normal part comes from…
I used to play Scorched Earth a lot with my mates back in the days of the 386. It was such a wonderfully simple concept and design and had loads of settings to mess about with to keep things fresh and config files with all the quotes to fiddle about with as we saw fit. Hours of fun for the young'un. I even wrote a piece…
Hey might mention this: IGDA Social Tomorrow We will be having our November meeting at The Little Red Studio. The event will be sponsored by the Solid State Networks and the IGDA Seattle Board. Don't miss this opportunity to meet up with fellow game developers over drinks and appetizers. WHEN: Thursday, November 19th at…
[ QUOTE ] Considering that I've worked on 2 games that have Blur cinemas, I can easily side with Blur when it comes to Blur vs. Square. Where Square had years to make Advent Children, Blur turns their cinemas over in months. And they look just as good or better than Square's. I'm a fan of both mind you. Just keep in mind…
[ QUOTE ] just saw a clip of the mtv xbox360 thing and the size of the 360.... that thing is nearly as large as my PC tower. it's like 3 inches wide by 18inches tall and deep. i'm guessing the 3rd iteration of the xbox will drop all pretenses and just be a PC tower [/ QUOTE ] Oh, here we go with the "DUURRR IT'S NOT REALLY…
you are aware that max has a grab viewport function? Tools > Grab Viewport No one wants to see your taskbar. Besides, large icons in 7 and vista eats up your screenspace for working. remove the extrusion on the backside of the handle from your lowpoly. you will gain little to nothing from having the extra poly detail on…