I wish to have 48 hours in a day! It is really difficult not just to make animations but to describe the work flow, especially in English which is not my mother tongue unfortunately.But now I am almost ready - :) .For my little joke I had to make 5 caricatures: Mr. Barak Obama and 4 well-known beautiful Ukrainian female…
Hi, I have been looking into TOPDOWN tutorials. I have the camera set and I can spawm too. The only thing I haven't solved is that the player is shooting into the ground. What steps are needed to fix this? Thanks, Decorix
Hey all, the thread name pretty much outlines my agenda so... Next step is Mudbox for tweaks to the physique and anatomical detailing. The hair is just a placeholder for now. Crits welcome, thanks for viewing!
OMG! ITS BEAUTIFUL. However, It doesn't really look like that big a step from the last engine. http://www.gametrailers.com/video/halo-reach-spike-tv/59813 Still, im very excited. Cant wait to play the public beta!
Hello everyone, I choose Evelynn and here i will share the work in progress steps. I started with a rough sketch and general body anatomy & composition. I shaped the face a little bit. shaped again but much more detailed this time
then definitely check all their steps in terms of quality. you can get ripped lowpoly 3d models to check the UVs, the textures etc. the highpolies are likely on artstation to be gazed at. you got this
Hey, I think the illustrations look very cool 👍️ With the last one, I think it could be also interesting having the frame centered on the protagonist with the teacher stepping in ("Surprise!"). Keep it up 🙂
Hello again and thank you for answering, I had already seen that post but the problem still there. I have followed the steps again and i get to the same mistakes but in a different way.
Step down a lot of subdivision levels, you are way too high. Also grab some anatomy books of head proportions in addition to books that have planes of the face. Good luck!