I don't doubt that, but you can't really compare what artists earn working for individuals commissioning work for their own personal enjoyment (what you are describing) vs. a business paying you as part of an investment for a product intended to be delivered to mass market. Doing the former you aren't likely to even scrape…
Wow..:poly122: Thank you for PMing me to thank me for my post. You didnt really have to because besides two posts after the first, this thread just got interesting. Today, we dont really go deep in to technical details of 3d Objects. The major ones that I use are the OBJ for 3d Object / file transfer between 3d modeling…
Who wants a ZOMBIE! Here is an .fbx file of a rigged "Zombie Grill Cook". I created the model for Mixamo's Zombie contest. https://www.dropbox.com/sh/jw10oskgou6qm5u/AABtoEF2mA0MkJx4G6bmWJk4a Permissions: You have unrestricted access to modify or create any textures. You have unrestricted access to modify or create new…
If I can get it to work as intended I most certainly will... otherwise I shall pretend I never tried in the first place :D (Kidding) Right n ow I'm just starting with the UScript; there's a long way to go. I have SVO-constructor C++, and porting it to Unreal is not as easy as it might appear, since the class structure,…
Hey guys, havn't updated this thread very successfully, I swear next time I do a WIP thread I'll aim to update it more regularly :poly142: Anyway heres the last WIP screen I took of this gandalf the white character, wanted to post this now as I intend to upload the finished model soon and was just curious to see what you…
You have some pretty good stuff, but in my opinion you have nothing that really stands out. Get something interesting in there that would make you stand out from the rest. If you're trying to get into the game industry, you might want to show your model in a game engine. I know for your Pave Low Helicopter, you mentioned…
so essentially your walking in a circle then. its the scan data workflow. and not any faster. in fact it sounds like more messing about with polygons and topology at an awkward stage in the sculpting process to take your dynamesh to hires sculpting mesh. it takes 10 minuets to model a simple base cage in maya/max with all…
I am a modder and a modder only and have been since quake. I started right here on polycount back when this place still was a models and skins repository. I do not work in the industry and I do not intend to. I feel paid mods are a terrible idea no matter what way you shake it. The only entitlement I am seeing is that of…
The problem isn't as bad as you think, you are just suffering now because you didn't have a clear plan at the onset. You're going to have to do some work to sort things out which no doubt seems daunting, but it's a cool model so don't throw in the towel over a few extra hours of tedious fixing. Just take a break and…
Yes, there is an item shop in EQ2 now. The free to play have different servers than the paying customers. and there isnt anything in the store that really gives ppl advantages. Its all cosmetics, and potions for xp and stuff. But no stats or anything. its really not a big deal. Its better than LOTROs shop. i think. What…