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Re: Ambient Occlusion map has a grid pattern
Reply by
Benjammin
·
May 2022
·
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Technical Talk
Add more geo to your low poly so the curve of the surfaces match more closely :)
3 results
Vehicle Practice
Topic by
OccultMonk
·
Aug 2012
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3D Art Showcase & Critiques
I made these vehicles to learn more about hard surface Poly Modeling. Most are done in less than 3 days or so.
2 results
Robot
Topic by
Alterboy
·
Mar 2011
·
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3D Art Showcase & Critiques
This is my first time posting. My first attempt at hard surface modelling I hope you like it. Crits are always welcomed. Thanks
The Beast- Forest Gollem
Topic by
Berserker44
·
Mar 2016
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Contests & Challenges Archives
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Allegorithmic's the Beast
Hey Everyone, Well I am starting a new thread for a hard surface design. Here's a sculpt ive been working on:
Re: How to unwrap a VERY HIGH-POLY ONLY model in Maya 2020? Help me please, I wanna die...
Reply by
oglu
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Aug 2020
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Technical Talk
I thought more in the dericton of big scatches. Surface Detail displacement.
2 results
Re: Future new features in zbrush
Reply by
kanga
·
Oct 2019
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General Discussion
Had surface has been there since the modeling brush I think.
4 results
Re: Sketchbook: Fandi Winata
Reply by
fandiwhuang
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Oct 2013
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Digital Sketchbooks
simple gun i created for my hard surface practice the concept
Re: WIP - Desert Enviro
Reply by
cholden
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Aug 2010
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3D Art Showcase & Critiques
It's cool, but sand-blown rock formations don't have course surfaces.
Re: [WIP] Sci-Fi Cave Environment
Reply by
foosart
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Apr 2013
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Featured Artwork
Very nice. I love the surface contrast: rock, metal, water.
4 results
Re: New portfolio: HitmonInfinity. Please critique.
Reply by
roosterMAP
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Feb 2011
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3D Art Showcase & Critiques
good work. but its not organized. group the trees and the hard surface stuff.
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