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Re: [W.I.P.] RoboCop 2 - Cain
Reply by
ajr2764
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Mar 2011
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3D Art Showcase & Critiques
Amazing work, some serious hard surface modeling here.
Re: World of Tanks German Medium Tank Panzer 58 (TIER VIII)
Reply by
aaronmwolford
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Oct 2015
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3D Art Showcase & Critiques
Man, looking solid! The surface details on the tank body are great.
Re: PETROL/BLOOD - Napalm band
Reply by
ACap
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Aug 2014
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Contests & Challenges Archives
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Petrol/Blood
Sexy hard surface! Deadline is close! Go Go Go!
Re: BSP and Mesh Material Problem?
Reply by
Wozner
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Oct 2013
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Unreal Engine
Also checking surface properties of BSP might help you.
Re: Rope in zbrush
Reply by
ceebee
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Oct 2013
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Technical Talk
You can turn snap off and drag it off the surface.
2 results
Re: Why is xNormal baking my mesh backwards
Reply by
Lamont
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Aug 2015
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Technical Talk
Or did you apply the noise to the surface before you exported?
Re: Search and Rescue helicopter: Ka-27PS "Helix"
Reply by
Barnstable
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Oct 2010
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3D Art Showcase & Critiques
Damn. Hard surface WIN! What programs are you using?
3 results
Re: Smash Brothers - MetalMan
Reply by
ZacD
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Jul 2009
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3D Art Showcase & Critiques
yeah the surfaces you can stand on and the background need contrast.
Re: Ambient Occlusion map has a grid pattern
Reply by
Benjammin
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May 2022
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Technical Talk
Add more geo to your low poly so the curve of the surfaces match more closely :)
3 results
Vehicle Practice
Topic by
OccultMonk
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Aug 2012
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3D Art Showcase & Critiques
I made these vehicles to learn more about hard surface Poly Modeling. Most are done in less than 3 days or so.
2 results
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