Hi polycount! I'm glad to make something for you and want feedback in returnMy latest environment heavily inspired by "Hellblade: Senua’s Sacrifice", Dark Souls and "Witcher 3". Firstly it was an environment that I was wanting to create while studying at CGMA in first semester of vegetation class by Jeremy Huxley but…
World Building in Unreal Engine Learn on https://www.wingfox.com/c/8505_2670_8901 what can be gained after learning? -Strong understanding of how to create game worlds that catch the attention of the audience; -Unreal Engine latest toolset to create models inside the engine, procedural landscapes, water and latest…
It also could be they don't work in the latest version of ZB, I had a nice SSS mat cap saved out recently which needed some adjustments with the latest version of ZB, and it still wouldn't look exactly the same. Not to mention, back in the days of yore (or 3.1) I had made a small 'shiny' mat to fake specular painting on my…
Are you using the latest version? There was a bug in the initial 3.01 release that may have caused this, we put out a hotfix for that, so if you're seeing the update to 3.01 message when you launch TB3, make sure to install it. If you've got the latest version (you don't see the update message when you open the app), this…
Sculpt done! Did some refining of the upper part (jacket, shoulders, hair) as well as doing the headphones, the watch, and cleaning the shoes. There's still some details I could have but in there but I prefer stopping here and go further when in the painting process. Here is a version with the latest color scheme (aside…
DX11 mode is on but its not the latest version.Later I'll try it with the latest UDK, I just need to download it. I also made an IBL mat a few weeks ago and mine can work with "pre-made" cubemaps ( you import the sharp and the pre-blurred cubemaps) and it can use real time cubemap actors with real time blur that is similar…
I was introduced to Unity last year. Didn't delve too much into until this past month. Our latest game did not use any lights (all painted) ;) . For our upcoming update, we're playing around with Beast and light mapping. I've been testing on 2 levels the last 2 wks. I'm getting some pretty nice results especially through…
Unreal Engine has it's own vehicle setup, there are a lot of people who really nail the physics in their vehicles and definetely you will have to work with the physics asset, which is very important. As far as the setup goes, you need to position the joints for each tire and the root in the origin. It is not necessary to…
I am in the same boat really. Mine is pentium 4 3.06 ghz , 1gig of ram with an Asus p4g8x Motherboard. I could get another gig of ram( it supports up to 4gig) and new vid card, but hell, this still would n't suppport most of the latest games coming out. Shame because its been a great machine. Had it for 4 years and never…
Looks like you modeled this figure in a pose. That is difficult but fun! You should practice figures in a standard pose to get human markers and hit points down. Daz as reference can help with that. You should also chande the first image in your first post to .jpg as wepp doesn't work with the preview. Also good to make…