I am a bit puzzled to figure out what's your issue with the sphere here. Usually people just do geosphere from Max or isosphere from Blender, or just subdivided cube , make a seam along equator and relax two circular uv islands a bit . it's not a big difference really. Then you bake whatever hires mesh you have. Normal map…
I remember a year or two ago when people were complaining that there wasn't enough environment art going around and everybody wanted to be a rockstar character artist. Then UDK and Unity came along and suddenly everybody's about environment art. Anyway. There's always going to be more demand for environment artists. It's…
@greevar: Currently I have a 550W or a 500W PSU - need to double check, but it's one of those two. Either way, I had a feeling having 2 cards would be too much for my system. @Artifice: I'll look into getting a 1GB model instead. Hopefully I can find one in-store [I generally dislike ordering hardware online]. I've heard…
It seems like you enjoy character and prop/statue art. If that's what you like and feel you are best at, then keep working at it! I'm kind of where you are in terms of finally realizing I should focus on something. It's a long process but I feel like in the end it will be worth it! From a portfolio perspective, only…
Let's start in reverse with #3. Atmosphere: this is completely in your control and it's up to you to decide. What atmosphere are you going for? Industrial? Something like Portal where it feels like a lab environment? You need a clear and cogent idea of what atmosphere you're targeting before you can decide on materials and…
I’ve had an interest in 3D for a long time but only recently took the plunge. After taking some courses, I dedicated the last 4 months to one big project: recreating and tweaking a kitchen environment I found online. My Workflow: * Modeling: Blender * Texturing: Substance Painter & Illustrator * Rendering: Unreal Engine…
Hello, I’ve been sculpting in a blender for a few months. And It’d be great if I could get some insights on my progress so far My goal is to eventually create a full character, but right now I’m focusing on head anatomy. The problem is, no matter how much time I put in, I don’t feel like I’m improving. I’ve been stuck at…
You asked for it. Remember you can also ignore this post. If you did not appreciate the response. Long story short; its very cold & mechanical but i don't see much cuteness & fun factor, (for me). Think a stylized approach to this kind of design would've spoken louder than a startwars rolling bot (one of the many they seem…
Well you clearly are making guns! They look good to me as a non-expert in guns. I find the thumbnails with Military Conflict Vietnam disruptive. It's nice to know they are in an actual game but the space the text takes is too much for me, especially compared to other similar thumbnails on Artstation. Also if you insist on…
Yes I set two sided foliage But right now seem like I find a solution for this Image Below Instance Settings I Enables "Affect Dynamic Distance Field Lighting" & "Affect Dynamic Indirect Lighting" and Increase "Light Map Resolution" from "4" to "2064" and now after Build Light Shadow on Foliage look much more accurate now…