Hello :) ! I just finished the special move, here it is : I also remade the run cycle gif which is now at the correct speed : http://i.imgur.com/DqMn1lu.gif The gif speed problem is now solved, but frames are missing unfortunately... I will start to animate an other character soon but I don't know if I have to repost a new…
I think the easiest and best way to solve the cutoff is to left-align the email address with the gutter space between the images, similar to how the About is aligned. Also, while looking at the site scaled down (on a PC though) I noticed that the font itself becomes illegible: I suggest using a slightly fatter font. (or…
I've found the landscape editor to be horribly buggy since release. There's a horde of people with collision issues that never got fixed, and until now Rama's victory landscape plugin has helping. I think the latest update may have solved many landscape issues, but on the whole I'd say UE4 is lacking in this department.…
I was really really interested in it, which is why I'm worried - Crytek are one of the last AAA PC focused multiplatform developers, and they are really pushing games technology in great ways. If they stopped releasing to PC because of this it would break my heart. Plus regardless of Crytek or Crysis, you know EA is going…
You could just multiply the base/diffuse color with some value, and plug it into self illumination/emissive to have emissive on it in the material. And you could also have a mask , a black and white texture for the frames, that is blended in some way with this emissive thing. The brightness/lightness of the final emissive…
The issue is that the scanline renderer adds noise to the colours in the ID bake. Pushing things will have no effect. If you have designer you can use a quantize node to bring the values back into set ranges and solve the problem but I found its actually less trouble to simply patch it up in photoshop. It might be worth…
thanks for the input The hair is only a placeholder I have planed to give here particle hair but i haven´t had time yet for playing the barber. she is in her puberty -not full grown. Before I can modify the Mesh and define the arm more i have to solve some texture problems that i have at the moment ;-/ she will get in the…
News Update Been in touch with every source possible, I won't bore you with the details except for one: after stumbling on a thread regarding the hacking of google images and leaving a comment I was in communication with the author who reported to google. Shortly afterwards all the dodgy behaviour ceased, no more bad…
Hm, could you try just baking a TS Normal map in Xnormal/Maya to see if it is actually handplane causing the issue? As far as I am aware, you shouldn't need hard edges n a mesh like that, especially when using handplane. To me it still looks like there are two verticies in the same location. I could easily be wrong. I wish…
SpyBot, MalewareBytes and Microsoft Security Center if all you need. MalewareBytes is great against any nasty bugs. SpyBot more times then not find extra AdWare programs. MSE helps stop anything that might screw you system from imbedding itself upon start. One program will never solve your solution. Also, I recommend…